Author Topic: Bug: Twisted Guitar Grip  (Read 425 times)

Legacy_henesua

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Bug: Twisted Guitar Grip
« on: May 11, 2014, 03:10:19 am »


               

I can not figure out the cause of this problem:


v2_guitar_bug.jpg


 


That guitar is one of the "Lisa's Holdables" from Project Q. And I can not figure out why its rotation is so off as no other items have this problem.


 


Ideas? Anyone? Help!



               
               

               
            

Legacy_Pstemarie

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Bug: Twisted Guitar Grip
« Reply #1 on: May 11, 2014, 11:14:59 am »


               

I'll look at the model.



               
               

               
            

Legacy_Mecheon

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Bug: Twisted Guitar Grip
« Reply #2 on: May 11, 2014, 11:46:16 am »


               

Is it the violin or the guitar that has the different stance?


 


I haven't used the guitar myself but I remember one of them actually has two different models, due to the difference in animation between the genders



               
               

               
            

Legacy_henesua

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Bug: Twisted Guitar Grip
« Reply #3 on: May 11, 2014, 01:46:54 pm »


               

So you guy's think it is the model? Couldn't there be something else causing this?


 


[edit]


Ah... yes. It looks like a male/female model thing. At first I thought Q was fine but my custom HAKs were messing this up. Then I went into Q only and started testing and found that the behavior was identical as in my module.


v2_guitar_bug-q.jpg


 


What is really stumping me was that when I was playing with musical instruments before - a couple years ago - I do not recall this problem.



               
               

               
            

Legacy_henesua

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Bug: Twisted Guitar Grip
« Reply #4 on: May 11, 2014, 03:17:52 pm »


               

I looked in Lisa's original pack and there are not alternate versions for each gender of the guitar, lute, tamborine etc....


 


I am thinking that something happened when "we" fixed a_ba and a_ba_non_combat.


 


Make any sense to anyone?



               
               

               
            

Legacy_gutwrench66kg

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Bug: Twisted Guitar Grip
« Reply #5 on: May 11, 2014, 03:28:51 pm »


               

only one that had alternate versions was the violins, as there was a violin and a bow.



               
               

               
            

Legacy_Rolo Kipp

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Bug: Twisted Guitar Grip
« Reply #6 on: May 11, 2014, 04:54:14 pm »


               

<putting his own...>


 


One of the modifications was to remove dummy rotations, iirc.


Might double check that they are/aren't removed on the offending supers?


 


<...spin on things>



               
               

               
            

Legacy_ShadowM

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Bug: Twisted Guitar Grip
« Reply #7 on: May 11, 2014, 06:11:23 pm »


               

It prob. the node on the hand of the male, got rotated wrong or was animated before and you removed it maybe.



               
               

               
            

Legacy_Hekatoncheires

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Bug: Twisted Guitar Grip
« Reply #8 on: May 11, 2014, 09:08:34 pm »


               

I just noticed this for quarterstaffs. It's definitely from Q.



               
               

               
            

Legacy_henesua

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Bug: Twisted Guitar Grip
« Reply #9 on: May 11, 2014, 09:15:54 pm »


               

I was just testing this on Quarterstaffs and can not reproduce this bug for them. But perhaps I can see the rotation on them....


 


Can you post a screenshot of your problem?


 


Meanwhile all of the lisa stuff is messed up for male characters but not for females.



               
               

               
            

Legacy_Pstemarie

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Bug: Twisted Guitar Grip
« Reply #10 on: May 11, 2014, 10:29:57 pm »


               

Quarterstaffs are ok - so if you have issues with those its not from Q. I am checking the guitar model now.



               
               

               
            

Legacy_Rolo Kipp

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Bug: Twisted Guitar Grip
« Reply #11 on: May 11, 2014, 10:51:15 pm »


               

<cutting the...>


 


Loading the item into inventory while in the toolset shows the default anim has the guitars at identical angles


Guitar_001.png


The problem was that Lisa developed her instruments for the old Bioware a_ba with all the extraneous node twists that later screwed up combat anims.


the Q a_fa supermodel:


Guitar_004.png


 


the Q a_ba supermodel:


Guitar_005.png


 


When Q removed the node twists from the a_ba supermodel, it removed *all* the node twists, and there was one it should have left... plpause (polearm pause anim). this twist puts the polearm over the shoulder.


Guitar_002.png


 


So, I restored the twist to the a_ba super model, which aligns the Lisa holdables back where they were:


Guitar_006.png


 


Note, however, that the twist is still wrong. :-P The polearms are twisted 90 degrees and look silly in combat.


(Edit: also note, the *female* stance is the original one... untouched, so this is an existing issue)


 


The original a_ba and a_fa twists will need to be restored (for polearms!) to fix that, and all of Lisa's holdables that use the polearm anims need to be rotated to the correct angles... a two-fold problem with two fixes required.


 


<...chord>



               
               

               
            

Legacy_Pstemarie

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Bug: Twisted Guitar Grip
« Reply #12 on: May 11, 2014, 10:58:11 pm »


               

Rolo, would you mind handling this, since you are much further along than I am and have already identified the problem?


 


Nevermind, found a fairly easy way to fix this myself.



               
               

               
            

Legacy_Rolo Kipp

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Bug: Twisted Guitar Grip
« Reply #13 on: May 11, 2014, 11:10:53 pm »


               

<stares...>


 


What!? <he said 'would you mind...'>


You mean *work*?! <he's allergic>


Highly. I can feel the hives already... <told you not to hang out with that orcish 'maiden'>


... <*smirk*>


But... <go on. you have it all set up>


But I... <yes?>


 


*shoulders slump in defeat*


Sure! *bright cheery grin*


Love to! <uh-oh... he's sidling for the exit!>


Rat! <raven!>


I calls them like I sees them. <i see snails in your next brandy, old man>


... <get him! he's bolting!>


 


(Yeah, I'll do this, Paul)


 


<...aghast>



               
               

               
            

Legacy_Pstemarie

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Bug: Twisted Guitar Grip
« Reply #14 on: May 11, 2014, 11:29:06 pm »


               

I owe you big time!


 


EDIT: Easier fix than Rolo and I thought. I've restored the animation supers to their pre-1.8 state - when the dummy rotation keys were removed. The only dummy node left without anim keys is the impact node - resolves the issue with vfx turning sideways. I will upload this fix after some more testing. Hopefully we won't need to fix the rotation on the polearms - testing will tell.