Sorry bought those errors - what I get for working on Easter with company (i.e. distractions) afoot! Anyway...
Remoraz - FIXED (too many parts - I had added several red node parts after the last round of testing, took node count to 95)
Slug - FIXED (bad skinmesh)
Helms - FIXED (baseitems range increased in q_!armoury)
Female Ranger - Need to look into - head is part of torso skinmesh (looks like inverted faces where hair meets head)
Run the updater to get the hotfixes.
I need sleep '>