Author Topic: Custom Content Challenge: February 2014: Gothic  (Read 3037 times)

Legacy_Proleric

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Custom Content Challenge: February 2014: Gothic
« Reply #30 on: February 03, 2014, 03:11:11 pm »


               'Posted
               
               

               
            

Legacy_The Mad Poet

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Custom Content Challenge: February 2014: Gothic
« Reply #31 on: February 03, 2014, 04:31:04 pm »


               I'm pretty interested in this months CCC because of the game I run. I would like to propse a few ideas. Gothic Statuary. Most of the statues made have are clearly high-fantasy bent. Something close to:

http://nwvault.ign.c...s.Detail&id=648

The few statues I've been able to find that kind of suit the feel I use. Old grave statuary, or gargoyle statues (not monsters) of different designs. 

I also think maybe retexturing some of the default NWN window placeables with stained glass, or just new stained glass windows, would be awesome.


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                     Modifié par The Mad Poet, 03 février 2014 - 04:32 .
                     
                  


            

Legacy_Wall3T

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Custom Content Challenge: February 2014: Gothic
« Reply #32 on: February 03, 2014, 11:22:17 pm »


               

Shemsu-Heru wrote...

What about of a city tileset, based on a Gothic Venice?

'Posted


As an idea for that, a possible expansion and reskin of Zwerkules Roman city?
               
               

               
            

Legacy_henesua

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Custom Content Challenge: February 2014: Gothic
« Reply #33 on: February 03, 2014, 11:33:44 pm »


               why bother reskinning the roman city? just add a canal terrain or crosser.
               
               

               
            

Legacy_Tarot Redhand

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Custom Content Challenge: February 2014: Gothic
« Reply #34 on: February 04, 2014, 01:49:17 am »


               Now I've got the pictures done, tiny demo mod for em done and both sent in, I'm considering trying my hand at a prefab. Just wondered which tileset people consider the best for interior and ditto for exterior?

TR
               
               

               
            

Legacy_Wall3T

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Custom Content Challenge: February 2014: Gothic
« Reply #35 on: February 04, 2014, 02:33:03 am »


               just got my project done and will be                                       packaging it soon. I present to you the City of Iriwick from here and there. Along the coast of irie, The old Acropolis was once a thriving port city, now lying in shambles after years of poor management.

It is a three part city (gates, docks, and castle district) using Kelbalfs Gothic City. It may take some time as it is incompaitale with current 1.69, and may hold off if i want to add more to it (npcs, interiors, etc).

Also, more pictures to come '<img'>


                    http://rs1350.pbsrc....00?t=1391473378

                                                          http://rs1350.pbsrc....00?t=1391473328

                                                          http://rs1350.pbsrc....00?t=1391473331
               
               

               


                     Modifié par oOKyeOo, 04 février 2014 - 02:36 .
                     
                  


            

Legacy_Proleric

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Custom Content Challenge: February 2014: Gothic
« Reply #36 on: February 04, 2014, 12:37:03 pm »


               Finally:

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If anyone is still wondering, the image sources will be identified in the download documentation.
               
               

               
            

Legacy_Proleric

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Custom Content Challenge: February 2014: Gothic
« Reply #37 on: February 04, 2014, 12:48:01 pm »


               Further to the Headless Horseman idea, how about some hand-held heads or skulls for all our midnight revenant needs?

The CEP has torches in the form of a skull and a jack-o-lantern, which might be a place to start.

I probably won't have time to do this myself.

EDIT : a very brief example of what we did for Dragon Age at 1:07 in this video by Beerfish.
               
               

               


                     Modifié par Proleric1, 04 février 2014 - 01:57 .
                     
                  


            

Legacy_Mecheon

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Custom Content Challenge: February 2014: Gothic
« Reply #38 on: February 04, 2014, 01:50:43 pm »


               If making a Dullahan, gotta make its spinal cord whip
               
               

               
            

Legacy_The Mad Poet

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Custom Content Challenge: February 2014: Gothic
« Reply #39 on: February 04, 2014, 04:10:57 pm »


               I think its meant to be the Washington Irving headless horseman, not the faerie.

But a spine whip is scary nonetheless, and cool.

And flaming jack-o-lanterns that can be used as throwing weapons would be amazingly fun.
               
               

               
            

Legacy_henesua

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Custom Content Challenge: February 2014: Gothic
« Reply #40 on: February 04, 2014, 07:56:09 pm »


               +1 for a spinal cord whip and flaming jack-o-lantern grenades.
               
               

               
            

Legacy_T0r0

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Custom Content Challenge: February 2014: Gothic
« Reply #41 on: February 04, 2014, 09:06:16 pm »


               Well done on the portraits ! (to both of you). IMHO they really do exude that gothic feel.
               
               

               
            

Legacy_Proleric

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Custom Content Challenge: February 2014: Gothic
« Reply #42 on: February 05, 2014, 05:22:50 pm »


               Witch's Broomstick

Rapid Movement

'Posted

See video

Two independent contributions. The witch's broomstick behaves exactly like a 1.69 horse. Rapid Movement allows a creature to fly (or run) much faster than the OC, working around the cap on scripted movement speed increase.

Strictly speaking, I suppose Rapid Movement isn't Gothic, but it's used to achieve the effect in the video, so I might as well publish it here.

Thanks to Zwerkules and Shadooow for the ideas.
               
               

               


                     Modifié par Proleric1, 05 février 2014 - 05:35 .
                     
                  


            

Legacy_NWN_baba yaga

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Custom Content Challenge: February 2014: Gothic
« Reply #43 on: February 06, 2014, 10:12:56 am »


               cool witchy witch:). What head is that in your post 3 days ago Proleric1?

edit: You could use a hay/ thatch texture for the broom '<img'> would look improved.
               
               

               


                     Modifié par NWN_baba yaga, 06 février 2014 - 10:14 .
                     
                  


            

Legacy_Proleric

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Custom Content Challenge: February 2014: Gothic
« Reply #44 on: February 07, 2014, 08:18:33 am »


               

NWN_baba yaga wrote...

cool witchy witch:). What head is that in your post 3 days ago Proleric1?


If you mean this:

'Posted

Jade's head is Bioware 010 in all of the screenshots, but in this one she is also wearing CEP robe 169 (061 in the toolset, if I haven't screwed up the numbering in my hak), which includes the matching headdress. The kiseru (samurai pipe) is from Shemsu-Heru's holdables (CCC July 2012).

Incidentally, the witch head is from Carcerian's PC Monster Heads (CCC July 2012). I imagine it's based on the Bioware medusa (I prefer the version in your Improved Creatures, by the way).


NWN_baba yaga wrote...
edit: You could use a hay/ thatch texture for the broom '<img'> would look improved.

Good idea. The broomstick is adapted from the CEP placeable, but I agree it could use a facelift.
               
               

               


                     Modifié par Proleric1, 07 février 2014 - 08:25 .