Author Topic: Custom Content Challenge: February 2014: Gothic  (Read 3049 times)

Legacy_DM_Vecna

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Custom Content Challenge: February 2014: Gothic
« Reply #150 on: February 18, 2014, 07:27:18 pm »


               Catching up on this thread I just wanted to write a big thank you to everyone that participates in this community. It is highly valuable to me and others who watch this daily and use the content to enable others to have fun in their player worlds and modules. To each of you privately toiling away, THANK YOU!!
               
               

               
            

Legacy_KlatchainCoffee

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Custom Content Challenge: February 2014: Gothic
« Reply #151 on: February 18, 2014, 07:29:37 pm »


               

Shemsu-Heru wrote...

@ KlatchainCoffee

I'm afraid that make a new group of animations like that is over my skills.
However if you change it's supermodel for the flying phenotype animations, icluded in CEP.

That could be quite close to swimming.


Thanks for the pointers. I am just embarking on slowly learning my way around Gmax, so will be on the lookout for any tutorials the nice folks here have kindly provided. I'll probably start with simpler placeables and then tiles (I sorely need a few very specific tile modifications for my current undertaking), but do hope to move on to creatures afterwards.

Thus I would be extremely grateful if anyone could point me to anything like an animation-related tutorial (if such exists).

Thanks!


----Edit

And - what DM_Vecna  said! :happy:
               
               

               


                     Modifié par KlatchainCoffee, 18 février 2014 - 07:30 .
                     
                  


            

Legacy_Shemsu-Heru

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Custom Content Challenge: February 2014: Gothic
« Reply #152 on: February 18, 2014, 07:46:22 pm »


               @KlatchainCoffee

Let me start again; if the animations of my creature are remove and replace with the ones used in this MOD:

Flying NPCs, Succubus, Erinyes, Vampires, and Kobolds by    StoneMonkey

'Posted


That could be close to swimming, if you are not too much exacting.
               
               

               
            

Legacy_TheBarbarian

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Custom Content Challenge: February 2014: Gothic
« Reply #153 on: February 18, 2014, 09:35:56 pm »


               Also briefly dropping by to share another progresspic for the enjoyment of the general public. :-)  (-:  :-)
Or mine. Probably mine.

'Posted
Just gotta finish up the remainder of the unfinished male and large-phenotype versions of the individual parts and the kinda-sorta-victorian gown will be ready for handing in. Terrible, shoddily-made, but working. Whee!


Also, @Proleric1:
Regarding the jagged witch skirt;
Leaving the thighs enabled seems to inevitably lead to one of two things; either the tops of the thighs clip through the skirt during the mounting animation (but, far as I can tell, during the mounting animation only. Possibly during whirlwind, too; haven't tested that yet), or the normal running/walking/everything animations look bleh, or the skirt is giant and poofy. I could add shortened (that is, the top bit under the skirt which clips through during the mounting animation cut off) thighs to the model itself, but then they won't be alterable ingame anymore, which kind of sucks too. Which do you suppose is the lesser evil among these options? :-| They all displease me equally.
               
               

               
            

Legacy_Shemsu-Heru

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Custom Content Challenge: February 2014: Gothic
« Reply #154 on: February 18, 2014, 10:28:45 pm »


               'Posted

Well I have tested my theory, and have added, the flying animations from a creature in, Flying NPCs, Succubus, Erinyes, Vampires, and Kobolds by StoneMonkey, to my creature:

'Posted

And this is the result, It looks strange some times, however is the best that I can do. that could pass for a swimming creature, if you are not too much exacting.

'Posted

Let me me know if this is enough for you.

'Posted


@TheBarbarian - Very nice dress BTW.
               
               

               
            

Legacy_KlatchainCoffee

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Custom Content Challenge: February 2014: Gothic
« Reply #155 on: February 18, 2014, 11:06:51 pm »


               @Shemsu-Heru

Good enough? I'm already thinking of an underwater adventure starring these guys!

Thank you!  '<img'>

(though I'm not giving up on the idea of trying to learn animations in some not-too-distant future)

@TheBarbarian

Always good to see more quality clothing too.
               
               

               


                     Modifié par KlatchainCoffee, 18 février 2014 - 11:13 .
                     
                  


            

Legacy_Proleric

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Custom Content Challenge: February 2014: Gothic
« Reply #156 on: February 19, 2014, 12:04:13 am »


               

TheBarbarian wrote...

Also, @Proleric1:
Regarding the jagged witch skirt;
Leaving the thighs enabled seems to inevitably lead to one of two things; either the tops of the thighs clip through the skirt during the mounting animation (but, far as I can tell, during the mounting animation only. Possibly during whirlwind, too; haven't tested that yet), or the normal running/walking/everything animations look bleh, or the skirt is giant and poofy. I could add shortened (that is, the top bit under the skirt which clips through during the mounting animation cut off) thighs to the model itself, but then they won't be alterable ingame anymore, which kind of sucks too. Which do you suppose is the lesser evil among these options? :-| They all displease me equally.


For my purposes, a good-looking dress is the priority, preferably with reasonable running/walking/casting animations. After that, the mounted phenotype. I wouldn't worry too much about the mount/ dismount or whirlwind animations, as they're easy to script out if necessary. What do other people think?

Got to say the gothic dresses are looking really good...
               
               

               
            

Legacy_DM_Vecna

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Custom Content Challenge: February 2014: Gothic
« Reply #157 on: February 19, 2014, 12:56:17 am »


               I rather like that swimming anamation.
               
               

               
            

Legacy_Cain Maris

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Custom Content Challenge: February 2014: Gothic
« Reply #158 on: February 19, 2014, 03:27:26 am »


               @Shemsu-Heru: leave 'em green by me. If I can't adjust to this new-fangled color fillum, I'll work out how to blacken the little devils myself.

Thanks for the thought, though.
               
               

               
            

Legacy_rjshae

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Custom Content Challenge: February 2014: Gothic
« Reply #159 on: February 19, 2014, 04:30:37 pm »


               One of the archetypes of the Gothic novel is the decaying ruins of a once fine building. In that regard, perhaps somebody might like to do a NWN conversion of Racer Blue's very nice ruins set? Or has that already been done? '^_^'
               
               

               
            

Legacy_Fester Pot

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Custom Content Challenge: February 2014: Gothic
« Reply #160 on: February 19, 2014, 04:54:33 pm »


               

rjshae wrote...

One of the archetypes of the Gothic novel is the decaying ruins of a once fine building. In that regard, perhaps somebody might like to do a NWN conversion of Racer Blue's very nice ruins set? Or has that already been done? '^_^'


There is this ruins tileset for NWN as an addition to the MicroSet.

And this adds ruins to the rural tileset for NWN.

FP!
               
               

               
            

Legacy_rjshae

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Custom Content Challenge: February 2014: Gothic
« Reply #161 on: February 19, 2014, 07:07:46 pm »


               

Fester Pot wrote...

rjshae wrote...

One of the archetypes of the Gothic novel is the decaying ruins of a once fine building. In that regard, perhaps somebody might like to do a NWN conversion of Racer Blue's very nice ruins set? Or has that already been done? '^_^'


There is this ruins tileset for NWN as an addition to the MicroSet.

And this adds ruins to the rural tileset for NWN.

FP!


Okay, thanks. Well those don't appear to have nearly the same worn and weathered look as Racer Blue's set, so I don't think it would be a redundant addition. The latter could just be for much older ruins.
               
               

               
            

Legacy__six

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Custom Content Challenge: February 2014: Gothic
« Reply #162 on: February 19, 2014, 09:01:26 pm »


               So I spent two hours cobbling together some textures to do a vaguely gothic manor themed reskin of the interior tileset I made for Q.

'Posted
               
               

               
            

Legacy_rjshae

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Custom Content Challenge: February 2014: Gothic
« Reply #163 on: February 19, 2014, 09:32:32 pm »


               It looks very nice. Kind of a classy ski lodge feel...
               
               

               
            

Legacy_kamal_

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Custom Content Challenge: February 2014: Gothic
« Reply #164 on: February 19, 2014, 09:33:34 pm »


               

rjshae wrote...

It looks very nice. Kind of a classy ski lodge feel...

Goes well with red rum. :innocent:
               
               

               


                     Modifié par kamal_, 19 février 2014 - 09:34 .