Hi Mecheon. Thanks for your interest.
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The animation set for the 3 hezrou-based slaadi is pretty spot on; they lope about like big squamous apes, which is in keeping with their low intelligence and wisdom. The transformation into the gray is the point where these guys become something less primal. The heads are pretty spot on, both batrachian and menacing.
Upon using these guys, I've come upon a few issues.
1) Those back quills. They seem to just be inserted into the back and would probably be easy to remove.
2) Those big claws for the blue. They'd make the blue look like.... a blue!
3) The gray slaad overall. I retextured baba yaga's bullywugs for this one. It seems he used the sahuagin as a base model, puffed up the belly and gave it a frog's head. The gray/death slaad is leaner; no belly. The head is also a bit too cutesy, mainly those big eyes; the death slaad was tearing up ghaele eladrins in testing, so they're really fierce. The model also uses a custom animation using a giant tongue, which, while cool, isn't in keeping with gray/death slaad stats. One of the big things about those creatures is the 3d6 + stun slam they have, so a more basic animation set would help them. Their weapons animations are basic, which is why he has a bastard sword right now. Id also like to remove the loincloth and nub-tail.
The textures are pretty basic at the moment; I did passes over with color and added some variegation. Once I pointpoint which part of the texture is used for what on the monster, I'll add some more variation in value, like making the back of the blue darker and its belly even lighter, or perhaps even out its skin tone.
Also worth noting is sizes. All of these are the same basic hezrou model resized using invis creatures + tail models. This isn't a problem for me, just something that might not be so apparent upon first glance.
I also have a mud slaad that's just a resized hezrou, and I made textures for a "death slaad" that was darker than the gray, but death slaadi are supposed to look the same as gray slaadi.
Modifié par Hekatoncheires, 29 janvier 2014 - 10:52 .