Author Topic: ALIEN  (Read 3455 times)

Legacy_Mecheon

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ALIEN
« Reply #120 on: September 23, 2015, 09:16:12 am »


               

When in doubt, go the Elder Scrolls route


 


Which is, of course, that you can breathe in space. However space has an effect on you that makes you forget you can breathe. So any sort of way to make you forget that you're in space and breathing works to let you breathe, be it a big ol' spacesuit or, y'know, a scarf around the mouth


 


Of course the universe of Elder Scrolls is a complicated mess where the sun and stars are just big ol' holes where things fled the universe so as to not deal with that whole universe business



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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ALIEN
« Reply #121 on: September 24, 2015, 02:55:48 am »


               

Luce doesn't need to breathe. Air, void, underwater, molten lava - it's all the same to her. If there's Spleens or Merry Minstrels or something that needs trampling underhoof, she'll hunt it down wherever it lurks...


 


Anyway, here's a closer look at Facility 13, on the ground...


PHoDf131.jpg


Note huge atomic reactors. Not generally a good idea to engage in "all-out war" around these, but like I said - if the Spleens are there, she does not care... And a full-scale nuclear meltdown is fractionally less lethal than Luce's personal brand of Hellfire anyway.


PHoDf132.jpg


But Hellfire's for ultimate contingencies. Mostly, she enjoys fang, claw and blade stuff. That's fun.


Anyway, Facility 13; It's the usual battle in Gmax to restrain the desire to plaster stupidly immense piles of detail into every building and keep the polycount at a level where lots of buildings can be piled into an Area to create an entire colony that won't cause hideous lag when populated with lots of Creatures and sundry other Placeables and everyone starts knocking the stuffing out of each other. Having conducted assorted tests now, I think the balance is about right - though I keep wanting to add just a few more verts for more industrial rubbish and just a few more and...


PHoDf133.jpg


Colony landing grid with cute little set of steps which, being as it's a Placeable, can't be climbed up. Rrrrgh. But there'd be no point in creating Facility 13 as a Tileset since that would immediately limit iterations of buildings and their angles and distances to and from each other. Also, the idea is to make a set of buildings and other elements that will allow for the construction of filthy great industrial complexes within any Tileset environment. Much more versatile as Placeables.


The landing grid was primarily scaled for use with the Dropships in my ALIEN Hak since that's what'll be on it in AvD 2, but there are several other spacecraft that'll be in the Facility 13 Hak that'll also sit on it happily... and a few that won't.


PHoDf134.jpg


Hopefully, it shouldn't be more than about a week, give or take, before all these nasty, pollution-spewing refineries and things are ready to go on the Vault. This will include a number of older Placeables, including some of the gargantuan domes and things I did for the Doctor Who Modules, as Tarot mentioned, plus some of the stuff from my Kyru series, all futuristic buildings, vehicles and big, strange, technological things, not too sure what they are. And some other stuff too.


PHoDf135.jpg


I'm currently just finishing the retexturing on two subsets of the administration, research, dwelling and storage blocks, plus perimeter walls, from Facility 13 in a sort of shiny silver version for Kyru and a sort of evil, black, menacing version (which I'll be using for the Daleks to inhabit). This should expand the ensemble ability to create dodgy futuristic colonies absolutely anywhere at a moment's notice. Which will doubtless immediately get overrun by hostile Xenomorphs.


PHoDf136.jpg


Actually, given all the other stuff I plan to throw in the big box for you, it's not going to be specifically relevant to ALIEN as such, so I'll probably not put it on the Alien Vault page as I planned and put it on one of its own.


               
               

               
            

Legacy_PLUSH HYENA of DOOM

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ALIEN
« Reply #122 on: September 25, 2015, 03:53:32 am »


               

Further to the last eerily massive post, the Utility Vehicles are done and in the enormous sack now... though I still fail utterly to understand why Fifi insists upon referring to them as "Sumobiles" at all times... no, no, not that I'm arguing with you, darling, I'm just saying it's weird is all... Ouch. Thank you, darling.


(Shabby Hyena item delves under desk, looking for his ear...)


Unimog1.jpg


Four versions are available - or will be when I throw all this rubbish at you - remember to duck...


Above is the cargo version I nailed a big box onto, plus an additional big box Placeable to match, (with vile, money-grubbing Weyland Yutani corporate rubbish on).


Below are the boxless "long" version and the "short", somewhat Unimogesque version. Also note the inevitable "mushed" version. I don't know what it is, every time I make a nice, shiny, new vehicle Placeable, there's the Alien Queen, straight in, tears it to pieces and jumps up and down on it something chronic. She just can't see anything without wrecking it into tiny pieces... A bit like certain other individuals I could mention, Fifi, dearest...


Unimog2.jpg


(Looks for other ear under desk too...)



               
               

               
            

Legacy_LastBard

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ALIEN
« Reply #123 on: September 25, 2015, 07:00:12 am »


               

Absolutely amazing.



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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« Reply #124 on: September 25, 2015, 11:53:05 pm »


               

Suddenly, horrifyingly, in order to confuse and irritate, the rubbish narrative now switches over to the PHoD Things thread since it's becoming progressively less specific to Alien from here on in...