Probably also have to agree, mostly.
I converted Neeshka's head to NWN1 (and if I can do it, anyone can) and spent quite a bit of time just hitting both model and texture with a brick until such time as they looked "at home" in NWN1.
Unless you have a really specific reason for wanting a certain NWN2 object (as I did with Neeshka), I'd just create something similar from scratch and/or using some suitable NWN1 material as a base.
(That said, I've completely retextured quite a lot of the buildings thegeorge converted and the results are mostly excellent, with one or two spectacularly rubbish exceptions. The models also needed some work since they still retained NWN2 data which NWN1 doesn't read, plus some of the ambient/diffuse/specular settings were weird (where there actually were any) and needed resetting, so sorting that stuff out too probably helped.)
Modifié par PLUSH HYENA of DOOM, 10 janvier 2014 - 07:44 .