Author Topic: Bucket o' Slime  (Read 707 times)

Legacy_The Amethyst Dragon

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Bucket o' Slime
« Reply #15 on: January 06, 2014, 01:34:29 am »


               

Rolo Kipp wrote...

Can't get the skin in the vfx to be translucent. Had to add alpha to the texture, which means it probably won't match the creature very closely :-P

Not such a big deal when slimes are usually found in dark, dank dungeons and caves rather than brightly lit castles. '<img'>
               
               

               
            

Legacy_Pstemarie

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Bucket o' Slime
« Reply #16 on: January 06, 2014, 12:09:41 pm »


               Everyone's working on oozes and slimes - did the CCC theme for this month get side-railed or what? ':lol:'

Anyways, I've got my own versions now for my LAN server. I'm in the process of making the slime trails match the texture hues on the creatures. Not much sense having a Gel Cube which is transparent dropping a bluish slime trail. As soon as I'm done I'll post a screenshot.
               
               

               


                     Modifié par Pstemarie, 06 janvier 2014 - 12:10 .
                     
                  


            

Legacy_henesua

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« Reply #17 on: January 06, 2014, 01:53:53 pm »


               very cool ... and slimy!
               
               

               
            

Legacy_Rolo Kipp

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« Reply #18 on: January 06, 2014, 02:31:06 pm »


               <g;ancing back in horror...>

Pstemarie wrote...
Everyone's working on oozes and slimes - did the CCC theme for this month get side-railed or what? ':lol:'

Side-tracked? Moi?! <you act shocked>
I do, don't I :-) <not very believably>
Grump <ham>
Heh.
For my part, I've been meaning to muck around with skinmesh VFX for a while and this was a serendipitous... <three syllables or less, old man>
...project. Honestly, I just can't find anything for DL that I want to do that isn't a 6-month project (That dragon-ish tomb, is one!) :-(

<...at the crows eating his trail of breadcrumbs>
               
               

               
            

Legacy_Pstemarie

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Bucket o' Slime
« Reply #19 on: January 06, 2014, 02:52:30 pm »


               

Rolo Kipp wrote...

<g;ancing back in horror...>

Pstemarie wrote...
Everyone's working on oozes and slimes - did the CCC theme for this month get side-railed or what? ':lol:'

Side-tracked? Moi?! <you act shocked>


I meant "side-railed" - old Railroad term for putting something on hold - i.e. on a siding track ':police:'
               
               

               
            

Legacy_Pstemarie

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« Reply #20 on: January 06, 2014, 04:36:34 pm »


               Screenshot

'Posted

From left (rear) - Gelantinous Cube, Gray Ooze, Ochre Jelly, Black Pudding, White Pudding
From left (front) - Green Slime, Brown Pudding, Crystal Ooze (near front), Dun Pudding
               
               

               


                     Modifié par Pstemarie, 06 janvier 2014 - 04:39 .
                     
                  


            

Legacy_The Amethyst Dragon

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« Reply #21 on: January 06, 2014, 05:57:42 pm »


               Nice, Pstemarie.  

As far as getting side-tracked from the Dragonlance CCC...I just haven't thought about that one yet.

When it comes to NWN custom content, I get easily distracted. ShadowM started the slime thing...I was checking out his, found one little detail with the base model itself that I wanted to change, and ended up altering the skinmesh, making new textures, messing with transparencies and reflectiveness, messing with a slime trail emitter (changing the cube's blue slime texture to grey so that the emitter can color it however I wanted for each slime), going back and changing a few more things, and then going off to make the gelatinous cube harder to see.

The problem with NWN custom content is it's greatest aspect...we can do almost anything we want.  It's just that "anything we want" can constantly change.  A while ago it was

SQUIRREL!

Hello.  I'm The Amethyst Dragon, and I have CC ADD/OCD.  And yes, that was an Up! reference.

Has anybody made a convincing squirrel model yet?  The only one I've tried so far was a half-rotten, half-mummified one as a holdable "torch" model for a character of one of my long-time players.  Our forests seem to be lacking in "forest wildlife".
               
               

               


                     Modifié par The Amethyst Dragon, 06 janvier 2014 - 07:20 .
                     
                  


            

Legacy_Pstemarie

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« Reply #22 on: January 06, 2014, 06:51:22 pm »


               

The Amethyst Dragon wrote...

SQUIRREL!

Hello.  I'm The Amethyst Dragon, and I have CC ADD/OCD.  And yes, that was an Up! reference.

Has anybody made a convincing squirrel model yet?  The only one I've tried so far was a half-rotten, half-mummified one as a holdable "torch" model for a character of one of my long-time players.  Our forests seem to be lacking in "forest wildlife".


NOOOOOOOOOOOOOO!!!!!! And off we go in another direction... '<img'>
               
               

               
            

Legacy_Tarot Redhand

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« Reply #23 on: January 06, 2014, 07:38:37 pm »


               @Pstemarie love your version. Any chance they will be available for the rest of us sometime? Not so sure about the version number for project q in your sig though ('^_^').

TR
               
               

               
            

Legacy_henesua

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« Reply #24 on: January 06, 2014, 07:51:21 pm »


               

Pstemarie wrote...

The Amethyst Dragon wrote...

SQUIRREL!

Hello.  I'm The Amethyst Dragon, and I have CC ADD/OCD.  And yes, that was an Up! reference.

Has anybody made a convincing squirrel model yet?  The only one I've tried so far was a half-rotten, half-mummified one as a holdable "torch" model for a character of one of my long-time players.  Our forests seem to be lacking in "forest wildlife".


NOOOOOOOOOOOOOO!!!!!! And off we go in another direction... '<img'>


Yessssss!

I think a starting place would be the rabbit animations and rabbit that Rolo worked on at my request.
               
               

               
            

Legacy_Shadooow

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« Reply #25 on: January 06, 2014, 08:01:05 pm »


               Please all your selfish evil badass do not push Rolo away from his VFX course!':police:'

There is a project on a schedule Rolo! Go back to your cell and start working so its finished on the time!
               
               

               


                     Modifié par ShaDoOoW, 06 janvier 2014 - 08:02 .
                     
                  


            

Legacy_Pstemarie

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« Reply #26 on: January 06, 2014, 08:10:52 pm »


               

Tarot Redhand wrote...

@Pstemarie love your version. Any chance they will be available for the rest of us sometime? Not so sure about the version number for project q in your sig though ('^_^').

TR


I'm still tweaking them, but they'll be available the next time I update my haks. I'll fix my sig too...
               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #27 on: January 06, 2014, 09:17:40 pm »


               

Pstemarie wrote...

Tarot Redhand wrote...

@Pstemarie love your version. Any chance they will be available for the rest of us sometime? Not so sure about the version number for project q in your sig though ('^_^').

TR


I'm still tweaking them, but they'll be available the next time I update my haks. I'll fix my sig too...

Pstemarie's version looks like it's got some very nice texture work. '<img'>  Slimes!  Slimes for everyone!

Do you think ogres keep pet ochre jellies in really big jars,  just so they have something to put on their toast in the morning?
               
               

               
            

Legacy_Tarot Redhand

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« Reply #28 on: January 06, 2014, 10:12:58 pm »


               Me thinks that AD watches too many movies. First it was Up now it's Shrek ('^_^').

TR
               
               

               
            

Legacy_ShadowM

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« Reply #29 on: January 06, 2014, 10:18:03 pm »


               LOL at getting side tracked omg let see slimes, nwn2 gargolye, otyugh animation, frog animation, (hidden project), familars models and vfxs just for starters. Hmm squirrels and rabbits you say?