Author Topic: Updating slimes  (Read 505 times)

Legacy_ShadowM

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Updating slimes
« on: December 29, 2013, 11:25:26 pm »


               I updating the slimes jelly etc.. based off bioware new Ochre Jelly model and of course you must have cool slime trails '<img'>

'Image
               
               

               


                     Modifié par ShadowM, 29 décembre 2013 - 11:26 .
                     
                  


            

Legacy_Ssythilac

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Updating slimes
« Reply #1 on: December 29, 2013, 11:30:42 pm »


               These slime trail is very cool! '<img'>
               
               

               
            

Legacy_Master Jax

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Updating slimes
« Reply #2 on: December 30, 2013, 06:17:51 am »


               Dude, you're on fire! So much work recently! It looks great! How about a close-up? So creative!
               
               

               
            

Legacy_ShadowM

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Updating slimes
« Reply #3 on: December 31, 2013, 07:02:17 am »


               Here you go
'Image
               
               

               
            

Legacy_Grymlorde

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Updating slimes
« Reply #4 on: January 01, 2014, 03:21:13 am »


               I really like the slime trails!

What if you did the same variations with the Bioware gelatinous cube? A slime trail would be very cool but what about Green Slime or Ochre Marmalade cubes? That would really get the players attention!
               
               

               
            

Legacy_Guest_Dobbysaurus_*

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Updating slimes
« Reply #5 on: January 01, 2014, 03:23:43 am »


               I like slime.
               
               

               
            

Legacy_Mecheon

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Updating slimes
« Reply #6 on: January 01, 2014, 06:25:11 am »


               Grym, PHoD has you covered on that front

I do dig the slimes though! Any chance of say, some sort of water-y slime and maybe a mercury one? Basically fun with TXIs

... Gotta ask, possible on the Dun pudding to, say, have its texture look like the same when its still, but when its moving have it animate as if its flowing? That was a trick a friend used in WC3 on an Earth Elemental once, though I'm not sure if its completely able to replicate in NWN
               
               

               
            

Legacy_ShadowM

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Updating slimes
« Reply #7 on: January 01, 2014, 08:34:28 pm »


               Crystal slime are for water, but you thinking a blue one? Yes there a mercury one, I just had not done it yet to take a break and do some new years stuff. I updated the white pudding texture.
I think the dun moving texture can be done, see flowing water topic we all did awhile ago. I just think I do not have time to get to the animation of it, so that have to be a later release.
               
               

               
            

Legacy_Bluebomber4evr

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Updating slimes
« Reply #8 on: January 01, 2014, 10:19:46 pm »


               Would it be possible to get a colorless version of the ochre jelly, but with the organelles still inside it?
               
               

               
            

Legacy_ShadowM

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Updating slimes
« Reply #9 on: January 02, 2014, 10:08:49 pm »


               Yeah I could do that, as a seperate model or as an override version?

The Oozes are ready I uploaded them to vault2
Oozes

wow rolo that was fast I just barely put them on LOL
               
               

               


                     Modifié par ShadowM, 03 janvier 2014 - 11:42 .
                     
                  


            

Legacy_The Amethyst Dragon

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Updating slimes
« Reply #10 on: January 02, 2014, 11:23:57 pm »


               

ShadowM wrote...

wow rolo that was fast I just barely put them on LOL

There isn't a delay in posting to the new Vault.  If there's something bad, we'd take it down after the fact, rather than everyone waiting on things being approved like with the old Vault.

Pre-approval was fine for the old Vault when someone was there every day that could approve submissions.  Now it requires some patience and reminding the guy in charge (that volunteer called "Rolo Kipp") that something is waiting.
               
               

               
            

Legacy_kamal_

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Updating slimes
« Reply #11 on: January 02, 2014, 11:41:09 pm »


               Slime trails!
               
               

               
            

Legacy_Mecheon

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Updating slimes
« Reply #12 on: January 03, 2014, 12:26:07 am »


               Yeah, was thinking one using the actual water texture or something like that

But hey, slimes. Probably gonna mess with these for a while
               
               

               
            

Legacy_Bluebomber4evr

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Updating slimes
« Reply #13 on: January 03, 2014, 05:29:45 am »


               

ShadowM wrote...

Yeah I could do that, as a seperate model or as an override version?

The Oozes are ready I uploaded them to vault2
Oozes

wow rolo that was fast I just barely put them on LOL


As a separate model, please! :happy:

I was thinking it'd make a good giant amoeba: pandius.com/gamoeba.html
               
               

               
            

Legacy_Master Jax

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Updating slimes
« Reply #14 on: January 03, 2014, 09:02:17 am »


               Ah... can't use them as override... so sad.. '-_-'