Author Topic: RE: Project Q v1.7 RELEASED!!!!  (Read 1066 times)

Legacy_Pstemarie

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RE: Project Q v1.7 RELEASED!!!!
« on: December 25, 2013, 12:46:50 am »


               Happy Holidays to the Community!

Project Q v1.7 has been released. This will most likely be the FINAL update for Project Q. One person cannot effectively maintain, support, and promote a project of this scale. I just don't have the time and, quite simply, I have other things I want to do. On behalf of the Q Team, past and present, thank-you for your support these past few years and may the dice always roll high for you.

As soon as Rolo attachs the file, I'll post a link here.
               
               

               


                     Modifié par Pstemarie, 25 décembre 2013 - 12:48 .
                     
                  


            

Legacy_henesua

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RE: Project Q v1.7 RELEASED!!!!
« Reply #1 on: December 25, 2013, 01:11:26 am »


               thanks for everything, Pstemarie. Project Q is amazing.
               
               

               
            

Legacy_ShadowM

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RE: Project Q v1.7 RELEASED!!!!
« Reply #2 on: December 25, 2013, 01:35:35 am »


               Ah I thought you had more on your team. Sorry to hear this but I totally understand. '<img'> Thank you for all you done.
               
               

               
            

Legacy_The Mad Poet

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RE: Project Q v1.7 RELEASED!!!!
« Reply #3 on: December 25, 2013, 01:50:37 am »


               Final one, eh? Sad... but understandable. Will you still be doing bug testing and support for the time being. I still use Q as the base of my server.
               
               

               
            

Legacy_T0r0

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RE: Project Q v1.7 RELEASED!!!!
« Reply #4 on: December 25, 2013, 02:24:25 am »


               I thank you for keeping it going and doing your part . Happy holidays bro !!
               
               

               
            

Legacy_Pstemarie

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RE: Project Q v1.7 RELEASED!!!!
« Reply #5 on: December 25, 2013, 02:26:56 am »


               I'll support what I can - I use it myself after all, but any such support will be confined to vacations and off-semester months or whenever else I can find the time. This said, I'm confident there are no blatant bugs in the current release that would render anything unusable.

As for future new content releases through the Project Q name - don't count on it. Future patches - when they do come - will be confined to bugfixes.
               
               

               
            

Legacy_Hekatoncheires

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RE: Project Q v1.7 RELEASED!!!!
« Reply #6 on: December 25, 2013, 02:36:54 am »


               Is the otyugh abandoned? D:
               
               

               
            

Legacy_Pstemarie

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RE: Project Q v1.7 RELEASED!!!!
« Reply #7 on: December 25, 2013, 02:44:51 am »


               

Hekatoncheires wrote...

Is the otyugh abandoned? D:


No - he's not abandoned. He is a major PITA. The amount of work to animate this particular creature is...immense. I should just upload him so other members of the Community can get a crack at finishing him...

Yeah, why not! He's now on the Q main download page. If anyone finishes the animations on this guy let me know - PLEASE!!

http://neverwinterva...bined/project-q
               
               

               


                     Modifié par Pstemarie, 25 décembre 2013 - 02:52 .
                     
                  


            

Legacy_ShadowM

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RE: Project Q v1.7 RELEASED!!!!
« Reply #8 on: December 25, 2013, 03:26:22 am »


               Thank you for releasing these great models '<img'>
               
               

               
            

Legacy_Pstemarie

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RE: Project Q v1.7 RELEASED!!!!
« Reply #9 on: December 25, 2013, 04:40:17 am »


               Project Q v1.7 is now live!
               
               

               


                     Modifié par Pstemarie, 25 décembre 2013 - 04:40 .
                     
                  


            

Legacy_PLUSH HYENA of DOOM

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RE: Project Q v1.7 RELEASED!!!!
« Reply #10 on: December 25, 2013, 06:24:34 am »


               Thanks for all your hard work, cramming things into a big box for us... We're all now going to ruin it all by taking the stuff back OUT of said box and playing with it.
               
               

               
            

Legacy_YeoldeFog

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RE: Project Q v1.7 RELEASED!!!!
« Reply #11 on: December 25, 2013, 06:33:46 am »


               Sweet! And thanks for Project Q Pstemarie. What is new in PQv1.7?
               
               

               
            

Legacy_Mecheon

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RE: Project Q v1.7 RELEASED!!!!
« Reply #12 on: December 25, 2013, 08:04:37 am »


               Swank. Poor Formori though. My elves need an enemy so he's going to get turned into several varieties

Gotta ask, if it is going to be the potentially last did we ever get a hold of Merricksdad and his awesome looking hobgoblins? They were always that one thing I ended up requesting since forever

And as it is my nature, a completely missplaced error report. A lot of the DG Mounts don't seem to be working in the test module. The three Deer, the Elephant, the Fox, the Gecko, all four goats, the second Gryphon, the first Horse and Cart, Jaguar, Leopard, Lion Male and Female, Panther, Black Rhino and Wolf all don't work
               
               

               
            

Legacy_Tiberius_Morguhn

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RE: Project Q v1.7 RELEASED!!!!
« Reply #13 on: December 25, 2013, 08:39:51 am »


               Thank you for the release Pstemarie, it is appreciated.

I have to ask though - what happened to the team?  Is/was there a recruitment drive?  I try to swing by the Q forums, but I didn't see anything about the Q team riding off into the sunset.  Is there 'help wanted' to keep this project alive?
               
               

               
            

Legacy_Hekatoncheires

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RE: Project Q v1.7 RELEASED!!!!
« Reply #14 on: December 25, 2013, 09:11:52 am »


               The DG mounts have mixed up names; the model names in the 2da dont correspond to the names of the associated files. The extra textures for variant creatures are also there, but don't have their own model.