I'm trying to make an overlay that comes out of an emitter, or a model that can be applied via EffectVisualEffect() in the script. I specifically want the emitted object to have a facing, and that facing must match up with the parent object, such as the PC the VFX is attached to. So far, NWN is failing me in every aspect, but I don't know if it is impossible, yet.
Here's an example of what I am trying to do. Check out the player select-icons under each player. The arrow on the select-icon points the direction the PC is facing.
Diablo 3 Console Example[/img]
So here is what I have tried so far:
1) Apply a vfx with a model of the select-icon, using Imp_Root_M_Node in visualeffects.2da
--VFX follows player around accurately, but the facing is always north on the map
2) Apply a vfx with an emitter, again Imp_Root_M_Node, and the emitter uses Inherit and Billboard to World Z
--Exactly the same outcome
3) Apply a vfx with an emitter, again Imp_Root_M_Node, and the emitter uses Inherit and Billboard to Local Z
--Exactly the same outcome
4) Apply a vfx with an emitter, again Imp_Root_M_Node, and the emitter uses Inherit-Part and (Billboard to World Z or Local Z)
--Select-icon moves opposite PC across the map, making a weird effect which allows you to find your way back to the exact spot you spawned at
5) Apply a vfx with an emitter, again Imp_Root_M_Node, and the emitter uses Inherit-Local and Billboard to World Z
--Particle stays in place where spawned
6) Apply a vfx with an emitter, again Imp_Root_M_Node, and the emitter tosses out a chunk of the model I want
--As #1, except there is latency in the follow
I really want to find a way to force something to face with the PC. I have so many things I want to do for VFX that require that ability, like:
*effects emitted from a mask-based spell
*spectral armor overlay
*charge effects, like a rams head in front of the player as they run forward, a giant shield, a meteor form, or similar
*obviously select-icons as seen in the image
* I could go on and on
I've already exhausted the lexicon, bioware forums, and the stuff OTR packaged
Any clues? Examples? hope?