Author Topic: question about retexturing  (Read 642 times)

Legacy_Wall3T

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question about retexturing
« Reply #15 on: December 01, 2013, 10:22:21 pm »


               got an update, again thanks for everyones help ':wizard:'

s1350.photobucket.com/user/raven_blood_123/media/whatsright2_zpsb6e79f65.jpg.html

i dont mind having a two headed eagle, it fits in well with the setting. just have to adjust it abit and it will be fixed.

Only thing left to do is make it feel like a "flag", but i dont particulary understand gimp as i did with photoshop. ill get it figured out somehow
               
               

               


                     Modifié par oOKyeOo, 01 décembre 2013 - 10:32 .
                     
                  


            

Legacy_Wall3T

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question about retexturing
« Reply #16 on: December 01, 2013, 11:15:12 pm »


               ok kinda finished, still have some tweaking that will get settled, but heres some pics of what i wanted to do:

=137013523&filters[recent]=1&sort=1&o=1]s1350.photobucket.com/user/raven_blood_123/media/TalesofMidland_0000d_zps73c0e2f9.jpg.html

=137013523&filters[recent]=1&sort=1&o=3]s1350.photobucket.com/user/raven_blood_123/media/TalesofMidland_0001a_zps77d4981d.jpg.html

and here is one showing off the castle (Schloss Autenburg) using (as i like to call) the broken camera, and nwshader

=137013523&filters[recent]=1&sort=1&o=2]s1350.photobucket.com/user/raven_blood_123/media/TalesofMidland_0000a_zps7cc0a4e4.jpg.html
               
               

               
            

Legacy_Tiberius_Morguhn

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question about retexturing
« Reply #17 on: December 02, 2013, 05:19:16 am »


               Would you be interested in this set?

'Image
               
               

               
            

Legacy_Wall3T

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question about retexturing
« Reply #18 on: December 02, 2013, 06:29:02 am »


               oh wow those look amazing TM! id be more than happy to use them
               
               

               
            

Legacy_Tiberius_Morguhn

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question about retexturing
« Reply #19 on: December 02, 2013, 07:55:35 am »


               

oOKyeOo wrote...

oh wow those look amazing TM! id be more than happy to use them


Download here.
               
               

               


                     Modifié par Tiberius_Morguhn, 02 décembre 2013 - 07:57 .
                     
                  


            

Legacy_Wall3T

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question about retexturing
« Reply #20 on: December 02, 2013, 08:51:48 am »


               for once being flagged by someone actualy is a good thing.  thanks again for everyone who helped out. 'B)' these will get put to good use
               
               

               
            

Legacy_Tarot Redhand

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question about retexturing
« Reply #21 on: December 02, 2013, 11:23:59 am »


               Those look amazing. However I did have a thought (Yes that sound of crashing, grinding gears again). Is there any chance of someone making animated flags for when you have the sound of wind in a scene?

TR
               
               

               
            

Legacy_henesua

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question about retexturing
« Reply #22 on: December 02, 2013, 02:59:19 pm »


               If you turn on the wind in an area (area properties) meshes with dangly mesh animate.
               
               

               
            

Legacy_PLUSH HYENA of DOOM

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question about retexturing
« Reply #23 on: December 02, 2013, 09:24:56 pm »


               In other words, more or less all the flag and banner models in NWN, for instance.

So too long hair, etc... (More unusually, women's chests blow in the wind too in NWN, but that's indiscriminate danglymesh for you - We conducted RL tests and Fifi's bosom did not move in high winds... until she got cold, complained and thumped me.)
               
               

               


                     Modifié par PLUSH HYENA of DOOM, 02 décembre 2013 - 09:25 .