Author Topic: Lliira Star-Mask (not a Longshot) request  (Read 778 times)

Legacy_YeoldeFog

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Lliira Star-Mask (not a Longshot) request
« on: November 27, 2013, 09:25:54 am »


               Hey!

Can someone make me a mask like this:

'Image

Maybe as the VFX tiki mask?

I'm going to need it in my upcoming PW, used be the priests of Lliira!
'<img'>
               
               

               


                     Modifié par YeoldeFog, 28 novembre 2013 - 07:25 .
                     
                  


            

Legacy_henesua

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Lliira Star-Mask (not a Longshot) request
« Reply #1 on: November 27, 2013, 03:22:38 pm »


               That would be useful for me as well. Especially as a VFX.
               
               

               
            

Legacy_YeoldeFog

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Lliira Star-Mask (not a Longshot) request
« Reply #2 on: November 28, 2013, 09:02:49 am »


               Maybe Amethyst Dragon who made the Tiki-mask would like to make a Star-shaped mask for us? :/
               
               

               
            

Legacy_The Amethyst Dragon

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Lliira Star-Mask (not a Longshot) request
« Reply #3 on: November 28, 2013, 04:45:41 pm »


               You know, you may want to change your thread title a little.  Something like this isn't much of a long shot.

It may take a few days, but shouldn't be too difficult to do a star.

Has somebody been playing the Neverwinter mmo?  While edited, that pick looks familiar. (Yeah, I tried it out for a bit.  It's an ok game, but it's certainly no NWN.)
               
               

               
            

Legacy_YeoldeFog

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Lliira Star-Mask (not a Longshot) request
« Reply #4 on: November 28, 2013, 07:29:00 pm »


               Topic changed! '<img'>

I've never tried it. Got this impression that it can't compete with NWN. And thank you very much Amethyst Dragon. I don't think it's hard to make that star if you know 3ds... for me it's rocket science! Looking forward too it, and I'll post some screenies along with the Lliira temple I'm building! '<img'>
               
               

               


                     Modifié par YeoldeFog, 28 novembre 2013 - 07:29 .
                     
                  


            

Legacy_-Paganini-

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Lliira Star-Mask (not a Longshot) request
« Reply #5 on: November 29, 2013, 02:17:50 am »


               I made the mask, but I'm not used to testing vfx and cannot seem to get test it correctly. Maybe someone wants to collaborate? We would also need a file for each race and gender.

'Image
               
               

               


                     Modifié par -Paganini-, 29 novembre 2013 - 02:22 .
                     
                  


            

Legacy_henesua

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Lliira Star-Mask (not a Longshot) request
« Reply #6 on: November 29, 2013, 05:37:29 am »


               nice work on that mask, paganini. love your work.
               
               

               
            

Legacy_ShadowM

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Lliira Star-Mask (not a Longshot) request
« Reply #7 on: November 29, 2013, 07:00:11 am »


               Just use this pre-fab that we made for CCC for that very purpose.
Just match up the model with the race / gender combo and export with vfx name you want then add that vfx to your visualeffects.2da  I cannot remeber which node it would go from memory I have to go check the visualeffect.2da to remeber. After that is just a matter of scripting it in. Good luck '<img'>

VFX prefab
               
               

               
            

Legacy_The Amethyst Dragon

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Lliira Star-Mask (not a Longshot) request
« Reply #8 on: November 29, 2013, 08:27:38 am »


               Nice work, -Paganini-. '<img'>
               
               

               
            

Legacy_YeoldeFog

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Lliira Star-Mask (not a Longshot) request
« Reply #9 on: November 29, 2013, 08:44:43 am »


               Awesome -Paganini-! '<img'>
               
               

               
            

Legacy_henesua

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Lliira Star-Mask (not a Longshot) request
« Reply #10 on: November 29, 2013, 03:50:36 pm »


               This reminds me that I also wanted the classic Masquerade/party mask.... '<img'>
               
               

               
            

Legacy_-Paganini-

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Lliira Star-Mask (not a Longshot) request
« Reply #11 on: November 30, 2013, 01:42:10 pm »


               I can manage the visual aspect, but the rest is just giving me a headache. I can't get this mask in the toolset to test because I don't know how to apply a visual effect. I will do more masks if I can get this figured out. Please help!
               
               

               
            

Legacy_henesua

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Lliira Star-Mask (not a Longshot) request
« Reply #12 on: December 01, 2013, 08:23:09 am »


               I can handle the scripting, and 2da edits. To work back and forth we should have a fileshare set up. I can invite you to dropbox if you send me your email. A PM is fine if you are interested, Paganini. Let me know.
               
               

               
            

Legacy_-Paganini-

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Lliira Star-Mask (not a Longshot) request
« Reply #13 on: December 01, 2013, 10:08:32 pm »


               Alright, good deal.
               
               

               
            

Legacy_Carcerian

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Lliira Star-Mask (not a Longshot) request
« Reply #14 on: December 02, 2013, 08:30:53 pm »


               Very nice work!

To display a VFX on an NPC try the following OnSpawn Script:

void main()
{
    object oTarget = OBJECT_SELF;
    ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectVisualEffect(GetLocalInt(oTarget,"VFX")),oTarget);
}

Make a dynamic NPC for each race and gender, apply the onspawn script, then give the NPC an Integer variable for the VFX # you want it to display.

To quickly test your VFX, place the new 2da and mdl files in your override, then as you create new sets simply reuse the same index #'s in your 2da, and you wont have to constantly change the NPC variables. Once finished, number them properly.

Demo area w/ NPC's of each race and gender displaying a VFX (blue monk eyes):

http://social.biowar...t_file_id=15534
               
               

               


                     Modifié par Carcerian, 02 décembre 2013 - 09:32 .