Hi everyone,
I come to you because I need your wisdom. To complete my Fallout Custom Content project, I would like to import 3D models from Fallout Van Buren (the "first" Fallout 3).
I work on Nwmax, I have the importing script for Van Buren models and I already managed to export a model in mdl format. The object appear in the toolset, I can use it in the game but he's very very small (like a tiny mouse). I tryed to change his scale in Nwmax, without success (it works in max, with scale option but the object becomes tiny in the toolset and the game).
So what do you think ? Have you been faced with this problem ? If I (you) can resolve this, a huge real Fallout content could be made available to the community.
If you have time for this, you can get this
package (contains the nwmax script import for .g3d files, one model of Fallout Van Buren and the textures).
Is there a script to import .blend files in nwmax ?
Thanks, you're my only hope
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