Author Topic: Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp  (Read 1389 times)

Legacy_Draygoth28

  • Hero Member
  • *****
  • Posts: 574
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #60 on: October 24, 2013, 08:27:56 pm »


               Very nice work.
               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #61 on: October 28, 2013, 08:44:18 pm »


               Done with model work, just have to whip up portraits and I'm finished.  And it's not even the end of the month yet!

7 trap placeables:
- 3 triplines (rope, vine, and green vine, each slightly elevated above ground level)
- 3 ankle loops (rope, vine, and green vine, each slightly elevated above ground level)
- 1 spike bundle (animated, swings down from a 5 meter height to 1 meter impact)

1 trap visual effect:
- 1 sharpened wood version of the standard spike trap VFX

'Posted

'Posted
               
               

               
            

Legacy_Shemsu-Heru

  • Hero Member
  • *****
  • Posts: 1007
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #62 on: October 28, 2013, 09:48:31 pm »


               

The Amethyst Dragon wrote...

Declared/Started Projects:

Barbarians! by Draygoth28 (creature models)
Ranger Skill Bonus Equipment by Grymlorde (prefabs)
Female Barbarian Head by Shemsu-Heru (body part model)
Female Barbarian by Shemsu-Heru (creature model, tentative)
Half-Orc Shaman Head by Shemsu-heru (body part model)
Hammocks by Borden Haelven
Barbarian Head by Shemsu-Heru (body part model)

Emailed/Downloaded Projects:

Camp Prefab by oOKyeOo (prefab)
Boots of Wilderness Movement by CaveGnome (prefab, script)
Simple Wilderness Traps by The Amethyst Dragon (placeable  & VFX models)


You have forgotten my wild elf head:

'Posted

My content is now downloable, Here
               
               

               


                     Modifié par Shemsu-Heru, 28 octobre 2013 - 09:56 .
                     
                  


            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #63 on: October 28, 2013, 11:16:53 pm »


               Added elf head to the list.
               
               

               
            

Legacy_henesua

  • Hero Member
  • *****
  • Posts: 6519
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #64 on: October 29, 2013, 02:23:08 am »


               another fabulous month of fantastic contributions!
               
               

               
            

Legacy_Tarot Redhand

  • Hero Member
  • *****
  • Posts: 4165
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #65 on: October 29, 2013, 10:52:43 am »


               @AD you say you've made 3 ankle loops in your post above. I don't suppose these are the type of trap that leaves their victim suspended, hanging upside down are they?

TR
               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #66 on: October 29, 2013, 02:17:23 pm »


               

Tarot Redhand wrote...

@AD you say you've made 3 ankle loops in your post above. I don't suppose these are the type of trap that leaves their victim suspended, hanging upside down are they?

TR

I wish.

Sadly, I did not make a whole new player animation that leaves a PC dangling upside down.  The loops are just basic placeables that don't do anything (same with the tripline ones).  I'd say the best use would be a trap/triger script that forces a creature into the "fall forward" animation while removing the loop to simulate it being pulled away.
               
               

               
            

Legacy_henesua

  • Hero Member
  • *****
  • Posts: 6519
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #67 on: October 29, 2013, 02:37:28 pm »


               What about the swinging spike bundle? Is it animated? Would be awesome as a VFX that smacks the PC in the impact node.
               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #68 on: October 29, 2013, 03:15:33 pm »


               

henesua wrote...

What about the swinging spike bundle? Is it animated? Would be awesome as a VFX that smacks the PC in the impact node.

That one is an animated placeable.

"Off" position is hanging straight down, with the center of the bundle at about 1 meter high.  "On" position is suspended back and upward at 5 meters high.  When you shut it off, it swings down and looks painful.
               
               

               
            

Legacy_Draygoth28

  • Hero Member
  • *****
  • Posts: 574
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #69 on: October 30, 2013, 01:14:17 am »


               Sorry guys this month got away from me. Due to issues with the barbarians that I am still working on, I have changed over to a male/female ranger model. I am going to get them compiled and submitted very soon.

'Posted
               
               

               


                     Modifié par Draygoth28, 30 octobre 2013 - 01:14 .
                     
                  


            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #70 on: October 30, 2013, 02:28:05 am »


               Draygoth28: Sorry to hear about the barbarians.  Looking forward to these rangers!

Anybody else: So, who wants to take on making a good model of a hampster (creature, torch item for holding, or shoulder-sitting VFX)?  You know, so the rangers have someone to kick the butt of evil with.
':whistle:'
               
               

               
            

Legacy_Shemsu-Heru

  • Hero Member
  • *****
  • Posts: 1007
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #71 on: October 30, 2013, 01:40:56 pm »


               I have added a new version of my content, In which I have adjusted ambient and diffuse values in the barbarian female model...

Btw: Nice rangers Draygoth28
               
               

               
            

Legacy_Grymlorde

  • Sr. Member
  • ****
  • Posts: 362
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #72 on: November 01, 2013, 03:50:55 pm »


               I've finished most of the prefab Ranger magic items and will be packaging them up today. If there's time I'll submit a Ranger class improvement hak and possibly override as well.
               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #73 on: November 01, 2013, 04:41:16 pm »


               

Grymlorde wrote...

I've finished most of the prefab Ranger magic items and will be packaging them up today. If there's time I'll submit a Ranger class improvement hak and possibly override as well.

It usually takes a few days to a week for everyone to finish submitting their stuff, then a few more days for me to grab enough time to post it all for downloading.
               
               

               
            

Legacy_Jenna WSI

  • Hero Member
  • *****
  • Posts: 1837
  • Karma: +0/-0
Custom Content Challenge: October 2013: Masters of the Wild / Let's Make Camp
« Reply #74 on: November 01, 2013, 07:12:10 pm »


               Every time I look at Draygoth28's skins it makes me drool over having the heads and body parts as pc pieces. >_<