Shemsu-Heru wrote...
@The Amethyst Dragon:
Well, I think a little shine would be cool with autognomes. But unfortunately I really don't know how to add it. I think that NWN only admit diffuse textures.....
Adding some shine is actually pretty easy, as long as you have decent image editing software (Photoshop, GIMP, etc.).
Open your image in the image editor program. Add a new color channel to the image, called Alpha. This layer takes only greyscale information.
The alpha channel controls either transparency or reflectiveness/shininess. Since you're going for shininess, that's what we'll work on. In you alpha channel, wherever you want shininess, color that grey (totally black would be pure reflective like chrome). The darker, the more reflective. Pure white is totally non-reflective.
Save your image as a 32-bit targa (.tga) image. 32-bit allows for the extra alpha channel. 24-bit doesn't support that...24-bit images are for when you don't need/what shininess or transparency.
In your appearance.2da file, there is a column called ENVMAP. If the data for your autognome appearance shows
****, anything not solid white in your images alpha channel will be transparent or partially transparent. If that column shows as
default (or the name of a specific environmental map image without the file type extension), anything non-white in your alpha channel will instead be reflective.
Modifié par The Amethyst Dragon, 13 septembre 2013 - 12:53 .