S/he's most likely referring to the stylistic contrast between the hard, sharp shapes of the Wildlands buildings (by extension, the rest of NWN1) and the smoother, more organic looking styled shapes (roofs in particular) from the NWN2 buildings. The original Wildlands buildings are the style they are for a few reasons: I wasn't a particularly confident modeler, I'd already included some 1.69 assets that I didn't want to contrast too much with, and I also wanted to rework some standard content to give the buildings terrain some structure - which also wouldn't fit with a smoother style.
So in short, instead of smooth and organic, I deliberately went for a wonky and unnatural look with less polygons.
But! If folks want to mix the two and can get it looking reasonable (it looks reasonable to me) then that's cool, and the more use they can get out of the set the better. I'm not able to go expanding the set myself any time soon so anything that enhances or adds to it is cool. Considering the ramshackle nature of the buildings to start with, 'out of place' probably fits right in.
Modifié par _six, 02 août 2013 - 07:40 .