@_six
thanks for your insight even i have to disagree a bit because the screenshot i posted shows shadows that do not fade. But you could be right that a later introduced bug was never fixed and so they just ignored it.
@sen
it´s a baba-set which is now in process of getting it´s own fancy 2da and itp. So what i have done now will be released similar as my previous city set...as is
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@Nevercallmebyname
i agree with you but visualls have 2 different qualitys and my aim always is to breath details into the world which is not the visuall quality equall to what modern day graphics are able to render;)
So combine a great game like nwn with "details" and it can only be better. It has nothing to do with forcing fanciness into our custom worlds...or at least my world
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And btw, i´m fired today and may have more time to work on NWN lol:wizard:
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Modifié par NWN_baba yaga, 29 juillet 2013 - 10:13 .