Author Topic: CleanModels 3.5.1  (Read 478 times)

Legacy_OldMansBeard

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CleanModels 3.5.1
« on: July 24, 2013, 05:59:52 pm »


               A new version of CM3 is available on NeverWinterVault http://neverwinterva...er/cleanmodels3

It's there for free, to do what you like with. All the new Prolog dll's it needs are included in the download bundle, along with an updated users guide.

Compared to versions 3.2.3 or 3.3.1, CM3.5.1 runs faster, has more checks and fixes and more options, compensates better for the quirks of nwnmdlcomp and NWMax and can read binary models directly without you needing to decompile them first.

I won't be doing much in the way of support, so if you try it and think it's broken say so, but it will probably stay broken.

OMB
               
               

               
            

Legacy_DM_Vecna

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« Reply #1 on: July 24, 2013, 06:27:49 pm »


               Thank you for your contributions. I have never worked with models but I am sure one day I will dabble and it is only due to community members like yourself.
               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #2 on: July 24, 2013, 06:44:29 pm »


               Thanks, OldMansBeard!
               
               

               
            

Legacy_ShadowM

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« Reply #3 on: July 24, 2013, 07:49:35 pm »


               Thanks OldMansBeard always great tool '<img'>
               
               

               
            

Legacy_henesua

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« Reply #4 on: July 24, 2013, 08:01:31 pm »


               Excellent! And Thanks.
               
               

               
            

Legacy_T0r0

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« Reply #5 on: July 24, 2013, 08:20:00 pm »


               I use this everyday OMB, without it,my feeble attempts at modelling would all look like crap. I thank you profusely. And now, no need to decompile is awesome !
Will give it a go later for sure.
               
               

               
            

Legacy_NWN_baba yaga

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« Reply #6 on: July 24, 2013, 09:02:19 pm »


               thank you so much for your work:)
               
               

               
            

Legacy_Michael DarkAngel

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« Reply #7 on: July 24, 2013, 10:47:09 pm »


               Thanks for all you have done!!!

'Posted
 MDA
               
               

               


                     Modifié par Michael DarkAngel, 24 juillet 2013 - 09:48 .
                     
                  


            

Legacy_Pstemarie

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« Reply #8 on: July 25, 2013, 12:52:28 am »


               Thanks OMB - great to see you're still around. Hopefully, you'll continue to drop in and chat once in a blue moon. If not, take care of yourself old chap.
               
               

               
            

Legacy_Oseryn

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« Reply #9 on: July 25, 2013, 03:40:33 am »


               Thank you OMB.
               
               

               
            

Legacy_Borden Haelven

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« Reply #10 on: July 26, 2013, 02:01:58 am »


               *Hands OMB his biggest, shiniest medal* Thanks OMB.
               
               

               
            

Legacy_s e n

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« Reply #11 on: July 28, 2013, 08:11:40 pm »


               well thanks a LOT!! is this one version able to clean animeshed tiles too?
               
               

               
            

Legacy_Killmonger

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« Reply #12 on: July 28, 2013, 08:35:10 pm »


               <a pile on of praise>

Thank you very much OMB!
Your many contributions to our beloved Nwn shall be utilized with gratitude forever.
Access to compiled models is a way smoother workflow (and options galore).

<humbly...Thank you again>
               
               

               
            

Legacy_OldMansBeard

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« Reply #13 on: July 28, 2013, 09:04:59 pm »


               @s e n

Yes. If you import a tile that already has one or more animmesh nodes, it will check them and clean them up along with everything else.

If the animmesh is wavy water (as in TNO), you have the option to remove it (if you didn't like it) or keep it.

If the tile just has flat water and you want it animmeshed to make it wavy, it can do that for you too, with a random pattern. Just tell it how high you want the waves. The way it works is slightly more sophisticated than the old versions, so read section 6.5 in the new user guide for precise details.
               
               

               


                     Modifié par OldMansBeard, 28 juillet 2013 - 08:09 .
                     
                  


            

Legacy_s e n

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« Reply #14 on: July 28, 2013, 10:20:00 pm »


               all right double thanks then, it may come handy in more than one occasion!