Author Topic: Familiar work begins  (Read 749 times)

Legacy_ShadowM

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« Reply #30 on: July 21, 2013, 06:46:21 pm »


               Just had the back legs linked to the cat hips instead of linked to the rootdummy ugh it always the simple things. '<img'> but anyhow the cat done now, just minor things. Now that I had my refesh on skinmesh and tranfering nwn2 creatures I can do the nwn2 rat and weasel easier. 'B)'
               
               

               
            

Legacy_ShadowM

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« Reply #31 on: July 24, 2013, 07:45:55 pm »


               Ok nwn2 rat moved over now too.
'Posted
               
               

               
            

Legacy_henesua

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« Reply #32 on: July 24, 2013, 08:02:18 pm »


               looking good.

how big is that rat compared to the nwn rat?
               
               

               
            

Legacy_ShadowM

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« Reply #33 on: July 24, 2013, 08:21:37 pm »


               I made the default size about the same size of nwn 1 rat with the scaling system you can make him smaller down like a little mouse or up to abut the size nwn1 cougar / big cats. I can get a comparison picture if you want?
               
               

               
            

Legacy_henesua

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« Reply #34 on: July 24, 2013, 10:44:54 pm »


               no thats great. I just wanted to know how big the model was. I actually prefer the nwn rat size. For something as small as a mouse, I prefer the mouse model. You can barely see those anyway. No need for all the detail.

This rat you did is beautiful. Can't wait to see it in game.
               
               

               
            

Legacy_ShadowM

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« Reply #35 on: July 28, 2013, 08:44:37 pm »


               I never liked nwn hellhound model look like a doberman so I grab nwn2 one. I going to release all the models I have so far. Under nwn2 to Nwn monster or some similar tittle. 'B)'
'Posted
               
               

               


                     Modifié par ShadowM, 28 juillet 2013 - 09:17 .
                     
                  


            

Legacy_Nevercallmebyname

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« Reply #36 on: July 28, 2013, 10:41:45 pm »


               If you guys find a ferret/weasel I need it to copy animations to one of the races in my module.
               
               

               


                     Modifié par Nevercallmebyname, 28 juillet 2013 - 09:42 .
                     
                  


            

Legacy_ShadowM

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« Reply #37 on: July 28, 2013, 11:09:52 pm »


               I just started on the weasel I have it done by next weekend.
               
               

               
            

Legacy_gutwrench66kg

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« Reply #38 on: July 29, 2013, 12:47:00 am »


               I've been using Schazwozzer's RatPak to replace the standard ones, but the hellhound you've got there is SUCH an improvement over the standard NWN Diabolical Doberman!
               
               

               
            

Legacy_Nevercallmebyname

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« Reply #39 on: July 29, 2013, 11:08:21 pm »


               

usagreco66kg wrote...

I've been using Schazwozzer's RatPak to replace the standard ones, but the hellhound you've got there is SUCH an improvement over the standard NWN Diabolical Doberman!


OH NO! Can we still have both versions of the hell hound? I suddenly want to rename the origional "Diabolical Doberman".
               
               

               
            

Legacy_gutwrench66kg

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« Reply #40 on: July 29, 2013, 11:42:51 pm »


               totally comes down to 2da entries.

if the entry is made as a new line with a new model name, then it woudl be easy to have

Dog, Hell Hound

and

Dog, Hell Hound2
               
               

               
            

Legacy_Nevercallmebyname

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« Reply #41 on: July 30, 2013, 03:16:37 am »


               Epic. Run my Diabolical Dobemren, RUN FROM THE REAL HELLHOUND!
               
               

               
            

Legacy_ShadowM

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« Reply #42 on: August 02, 2013, 11:01:38 pm »


               Ok work is done for the week so now I can get back to playing with models. I will get back into working on the weasel. The hell hound will have a overwrite version and a non overwrite version. The cat and rat have to be non overwrite because I super the rat to the the basilisk animation and do not want to overwrite the rat because other creatures in NWN super to it. I should make a PDF that show all the animation linkage of all the base models of nwn unless someone else want to make one. This save on making future models. Oh and watch out for the doberman special pinch attack '<img'>
               
               

               
            

Legacy_Nevercallmebyname

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« Reply #43 on: August 03, 2013, 02:59:07 am »


               Special pinch attack? lol. I sense a hilarious refference.
               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #44 on: August 03, 2013, 08:45:42 am »


               

Nevercallmebyname wrote...

Special pinch attack? lol. I sense a hilarious refference.

Doberman pinscher? :innocent: