<opening up...>
To supermodel the panther your *bones* need to have exactly the same names and structure as the panther objects. They need to also be in roughly the same orientation/position.
Then you need to be sure they are weighted to the skin properly (no more than 4 bones can affect any one vertex).
Edit: I'd be willing to at least troubleshoot the cat, though I don't think I have time to animate it :-(
<...the book of names>
Modifié par Rolo Kipp, 20 juillet 2013 - 05:21 .