Author Topic: Custom Content Challenge: June 2013: Oldschool  (Read 1786 times)

Legacy_MerricksDad

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Custom Content Challenge: June 2013: Oldschool
« Reply #45 on: June 19, 2013, 12:46:14 pm »


               Perhaps in the future. I can't believe I didn't know you could add wings to non-player models. I would have had half-dragons and fey-ri creature models done a long time ago.
               
               

               
            

Legacy_Jenna WSI

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Custom Content Challenge: June 2013: Oldschool
« Reply #46 on: June 19, 2013, 09:19:00 pm »


               Make dis.

'Posted
               
               

               
            

Legacy_The Amethyst Dragon

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Custom Content Challenge: June 2013: Oldschool
« Reply #47 on: June 21, 2013, 12:38:07 am »


               I'm still flailing away, but work on my bigger entry this month seems to be going at a snail's pace.

':whistle:'
               
               

               
            

Legacy_Rolo Kipp

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Custom Content Challenge: June 2013: Oldschool
« Reply #48 on: June 21, 2013, 12:59:40 am »


               <slipping in...>

LOL, I oughtta slug ya fer that one!

<...some slimy stuff>
               
               

               
            

Legacy_werelynx

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Custom Content Challenge: June 2013: Oldschool
« Reply #49 on: June 21, 2013, 01:14:41 pm »


               I see the Pun Police was able to finally snail down two notorious punsters on these boards.
               
               

               
            

Legacy_Rolo Kipp

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Custom Content Challenge: June 2013: Oldschool
« Reply #50 on: June 21, 2013, 02:21:21 pm »


               <pleading...>

Only the most invertebrate punster could make such a hard shell. I guess we're all a little nautilus...
=)

<...no contest>
               
               

               
            

Legacy_Rolo Kipp

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Custom Content Challenge: June 2013: Oldschool
« Reply #51 on: June 21, 2013, 03:04:57 pm »


               <displaying uncharacteristic...>

I'd even wager a few squid some of our British friends know a mol-Luskan agent when they see one =)

<...conch-trite-ness>
               
               

               
            

Legacy_Tarot Redhand

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Custom Content Challenge: June 2013: Oldschool
« Reply #52 on: June 21, 2013, 09:46:12 pm »


               Trust you to winkle out all those limp(et) puns. I bet some people would just love you to clam up. Still, as long as you can distinguish your (letter sounds like sea) o c kles (danged nanny software) from your muscles...':whistle:'

Just a thought but could someone make an on-topic comment... Please!

TR 
               
               

               


                     Modifié par Tarot Redhand, 21 juin 2013 - 08:49 .
                     
                  


            

Legacy_The Amethyst Dragon

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Custom Content Challenge: June 2013: Oldschool
« Reply #53 on: June 22, 2013, 02:47:14 am »


               

Tarot Redhand wrote...

Just a thought but could someone make an on-topic comment... Please!

Sure.

So, guess who just spend several hours last night animating a certain snail model, only to discover at the end that he'd forgotten to ResetXForm on 4 parts, so they ended up in the wrong positions in at least 1/3 of the animations?

Instant headache.  I'll be reanimating the entire thing tomorrow night...I ain't touching gmax today.
               
               

               
            

Legacy_Shemsu-Heru

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Custom Content Challenge: June 2013: Oldschool
« Reply #54 on: June 22, 2013, 12:35:30 pm »


               Classic Volothamp Geddarm Beta.

'Posted
               
               

               
            

Legacy_dusty.lane

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Custom Content Challenge: June 2013: Oldschool
« Reply #55 on: June 22, 2013, 03:06:32 pm »


               

Tarot Redhand wrote...

Just a thought but could someone make an on-topic comment... Please!

TR 


Flumph might not come until after June! It's on-topic bad news! Flumph of course takes a while (and I really want it to look good!) and I am already juggling a lot of other things. So things may be slow in that department! No pix, yet!

The Amethyst Dragon wrote...

So, guess who just spend several hours last night animating a certain snail model, only to discover at the end that he'd forgotten to ResetXForm on 4 parts, so they ended up in the wrong positions in at least 1/3 of the animations?

Instant headache.  I'll be reanimating the entire thing tomorrow night...I ain't touching gmax today.


As for you ... YOU POOR DWAGON! Reset XForm is the most important thing EVAR, it's right there in the modeling bible, verse 16. '=]'


Edit:
I need to stop saying I am making something, because when it comes slow, I feel bad! ':crying:'
               
               

               


                     Modifié par dusty.lane, 22 juin 2013 - 02:07 .
                     
                  


            

Legacy_MerricksDad

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Custom Content Challenge: June 2013: Oldschool
« Reply #56 on: June 22, 2013, 10:12:46 pm »


               

dusty.lane wrote...
I need to stop saying I am making something, because when it comes slow, I feel bad! ':crying:'


You aren't the only one...
               
               

               
            

Legacy_The Amethyst Dragon

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Custom Content Challenge: June 2013: Oldschool
« Reply #57 on: June 22, 2013, 10:34:09 pm »


               

dusty.lane wrote...

Reset XForm is the most important thing EVAR, it's right there in the modeling bible, verse 16. '=]'

I reset the xform all the time on things.  Just forgot that I'd rotated and repositioned the flail stalks before I started animating. *sigh*

Oh, well.  A few hours working at the treadmill desk tonight will give me the time to redo all the animations.  I've done them all once, so a 2nd time should go a little faster (the walk and run animations are actually the hardest, to get a convincing "ripple" movement).  And yes, it is surprisingly easy to work with gmax while walking 3 mph. '<img'>

The D&D cartoon cloak prefab will be very easy, and the quarterstaff (model and prefab) will be easy as well.  I've already got a staff model from my Reforged project I can retexture, and I'll be whipping up a small misc. inventory icon and prefab stuff so a wielder can resize it via unique power (to save on inventory space & weight carried when it's not wielded).
               
               

               
            

Legacy_The Amethyst Dragon

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Custom Content Challenge: June 2013: Oldschool
« Reply #58 on: June 24, 2013, 10:34:51 am »


               The Flail Snail is done (both model work and animation).

'Posted

Now to get started on the D&D cartoon items.

Oh, and since the model work was already done, I did a little resize and recolor.  Not really old school, but it does rely on the flail snail as a supermodel for the animations, so I'm tossing it in with this month's stuff...

'Posted
               
               

               
            

Legacy_Rolo Kipp

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Custom Content Challenge: June 2013: Oldschool
« Reply #59 on: June 24, 2013, 02:25:20 pm »


               <being badgered...>

<oooh! look, boss! rainbow snails! from the bay of stones!>
Hmmm? Oh, yes. Very pretty.
<rainbow snails! rainbow snails! rainbow snails!>
Yes, yes, yes.
<get'em! get me some rainbow snails, boss! get'em get'em get'em!>
I'm reading here, bird... <*bright raven joy transforms into thunderous raven scowl*>
<you have ignored me for *months* and now you are ignoring *rainbow snails*?!>
Er, that's not what...
<*deep stormy voice* you. will. get. me. rainbow. snails. problem?>
Nono no! Was just about to do that!

<...by a raven>