Author Topic: Neverblender Update Heads Up  (Read 363 times)

Legacy_Tarot Redhand

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Neverblender Update Heads Up
« on: April 12, 2013, 11:41:36 pm »


               Neverblender is now up to version 1.05 as is the mini map tool. More information (with links) can be found here

TR
               
               

               
            

Legacy_Asymmetric

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Neverblender Update Heads Up
« Reply #1 on: May 21, 2013, 10:04:26 pm »


               1.06 has been released. Contains a single bugfix adressing an issue with the "Load Walkmesh materials" Button for walkmeshes.

I also changed the category fom "Game Engine" to "Import-Export". The former seems to be only for the blender game engine.
               
               

               


                     Modifié par Asymmetric, 21 mai 2013 - 09:05 .
                     
                  


            

Legacy_Asymmetric

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Neverblender Update Heads Up
« Reply #2 on: June 05, 2013, 09:12:56 pm »


               Neverblender currently does not support blender 2.67. I'm working on an update atm.
               
               

               
            

Legacy_Asymmetric

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Neverblender Update Heads Up
« Reply #3 on: June 05, 2013, 10:16:34 pm »


               Neverblender 1.07 released

Changelog:
- Fixed a compatibility issue with blender 2.67
- Fixed a bug in the import script

Project page: http://social.bioware.com/project/8497/#details
               
               

               
            

Legacy_Asymmetric

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Neverblender Update Heads Up
« Reply #4 on: June 08, 2013, 10:32:31 pm »


               I'm working on some tutorials for neverblender. The first series is
about how to get create some very basic placeables and a tile. It's
really only about how to get it to work at all [smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie].

The part for the placeable is finished and can be found on the Neverblender project page or directly here . Let me know what you think, if something is unclear, etc ... any criticism is welcome.


I'll do some more complex & useful models in the later parts.
               
               

               


                     Modifié par Asymmetric, 08 juin 2013 - 09:33 .
                     
                  


            

Legacy_TheOneBlackRider

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Neverblender Update Heads Up
« Reply #5 on: June 08, 2013, 11:49:10 pm »


               THANKS for the tutorial! To have things NWN specific, makes it easier to worm yourself into it.
               
               

               


                     Modifié par TheOneBlackRider, 08 juin 2013 - 10:50 .