SMF - Just Installed!
interesting...
The rest (5 more) of the Minotaur statues, 3 broken statues, 3 dragon eggs and 3 broken dragon eggs
Those minotaur statues are great, as are the eggs. Random thought--those minotaur heads would probably look fantastic on dynamic half orc bodies. That's several levels above my crafting...err, modding...skill set though. '>
hey RD;
of curiosity, you mentioned you were going to (eventualy) get around to creatures? ive been looking for a good sheep model for some time now (ccp and cep have them, but its not exactly a sheep),
Would by chance this would be included in any future updates to your index?
I know there's a good ram I sent to Draygoth. For sheep I know of 2 right off, could be more when I start looking around
http://www.freewebs..../lrdownload.htm
http://www.zooadmin....php?topic=532.0
Raven - for the heads, I might be able to get the head seperated out, but setting up the plt and retexturing would be something I couldn't do.
A stone arch and 3 different types of platforms. Useful for statues bases, teleporters or other uses.
Hello '>
Do you think you can make farm animals for nwn, like new chicken, cow, sheep, duck, etc... Please ?
i do believe RD mentions wanting to work on d20 modern first, before starting on anything new.
from reading on the past comments, its said that Killmonger worked with him on some creatures as well as Draygoth. But apart from that i dont think its that easy to animate. maybe you could try with those two? Draygoth has a HUGE index of animated creatures that look amazing
Guys, the one I'm doing now will probably be the last placeable hak I do for awhile. D20 modern will be much later.
When I get done with this one, learning to do creatures is next. I think most farm animals are available though I haven't really seen a good cow yet. Since sheep was mentioned, if Draygoth hasn't tackled that one yet, that might be the first one I try.
Sad to hear that it's your last hak. '>
I find your workd very interesting and usefull for builders.
About D20, I'm interested to see that in the future, I confess. '>
I hope to have new animals for the farm same if it's not evident. '>
Not the last hak, the last placeable hak. The next hak after this one will be animals and monsters. It just might take awhile to get moving.
Oh, okay, I didn't understand well, sorry. '>
I'm curious to see your next work then.
e2_cluster1b has an error in its internal refernce, it calls itself e3_cluster1b instead
e2_dock4w seems to be missing as well...
e2_cluster1b - accidentally named it e3 on export. Renamed the file and seemed to cause no problems in game. Is this causing problems for you?
e2_dock4w - probably a typo in the 2da as I don't think I did anything with a 4w. I'll look at it when I get home.
Thanks.
Edit - Not a typo on the dock4w - its the winter texture for that dock. I'll have to look in why its not there this weekend. Could be just left out or I couldn't do it for some reason
Two new tents for now, each with two textures. A large tent with one texture and a round tent with the other. Pwks are set so you can enter the tents but the walls block movement and targeting. The ropes and supports do not block. I might be able to add that later.