Author Topic: New Building Placeable Imports  (Read 4694 times)

Legacy_Draygoth28

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« Reply #360 on: June 11, 2014, 01:07:59 pm »


               May be able to stretch / rescale some of the models???
               
               

               
            

Legacy_rjshae

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« Reply #361 on: June 11, 2014, 04:10:40 pm »


               

Of the three in the image, the multi-hulled Arabic vessel in the upper right could work for several non-western cultures, such as the Maya. It's exotic enough to look plausible. '<img'>



               
               

               
            

Legacy_Randomdays

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« Reply #362 on: June 11, 2014, 10:52:13 pm »


               

I'll go ahead and import those 2 then, since people are willing to work with them - strange as they may seem.


 


I didn't get a lot done yesterday but prepped the bouys and the docks by setting up the textures on them. I'll do the 2 ships and the bouys on the next bath of imports.


 


The docks are nice to look at, but will almost be impossible to walk thru considering how complex they are.



               
               

               
            

Legacy_Jedijax

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« Reply #363 on: June 12, 2014, 06:11:58 am »


               


May be able to stretch / rescale some of the models???




 


My thoughts exactly.



               
               

               
            

Legacy_Randomdays

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« Reply #364 on: June 12, 2014, 11:28:51 am »


               

The two requested ships in game ,as well as 3 different buoys. The sidewheeler is a bit small for a human, but might be good for gnomish sized creatures. I'll probably wind up doubling its size before release


 


I'll be very interested in seeing what you guys do with the ships once they're released


 


ship19_zpsb829d702.jpg


 


ship20_zpsedca802e.jpg


 


ship21_zps967dbd5c.jpg


               
               

               
            

Legacy_Killmonger

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« Reply #365 on: June 12, 2014, 11:54:09 pm »


               

Some really good stuff in here, Randomdays.


 


Perhaps some of these more cartoonish boats could be scaled/textured to represent "markers" , perhaps via a polymorph (?), which could be playable for naval encounters. I was thinking of that old game : "Battleship"


 


It would also be great to have some walkable decks, too


               
               

               
            

Legacy_Killmonger

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« Reply #366 on: June 12, 2014, 11:57:52 pm »


               

Grrr...


<No post edits.....>


 


 


What about animations for the wheels....?


 


Perhaps some sails should come in a rigged and de-rigged state?


 


imho



               
               

               
            

Legacy_Randomdays

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« Reply #367 on: June 13, 2014, 12:57:21 am »


               

If you refresh the page after you post an edit button should appear


 


For the wheels and animation I had a thread discussing moving wheels for chariots and carts, etc. Seems like it would take some in-depth knowledge of hot to animate for NWN to do so.


 


For the walkable decks, I had a placeable bridge walkable by placing it a little bit above a tileset bridge. If you could find a raised tileset feature of the right size, you could place the ship on it and surround it with some placeable water pieces.


 


The best solution would be something like what they did for the flying hak that was done a while back with invisible ramps and raised areas. If a tile creator made some water tiles with large areas of invisible floors above the water level, the ships could be placed to align with them and you could walk on deck. It would also be good for flying over the water effects.


               
               

               
            

Legacy_Randomdays

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« Reply #368 on: June 13, 2014, 11:47:06 am »


               

Some more pics below. An enlarged version of the smaller sidewheeler, 2 different shipwrecks and 2 views of an Arabic dock.


 


ship24_zps38c97d88.jpg


 


ship22_zps84d2a9c0.jpg


 


ship23_zpsc755c88a.jpg


 


dock2_zps02514af0.jpg


 


dock1_zps23c333af.jpg



               
               

               
            

Legacy_Randomdays

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« Reply #369 on: June 13, 2014, 11:06:56 pm »


               

The other two of three Arabic docks finished. 1 view of the second and 2 of the third, the last giving a better view of the tower and stairs up.


 


dock3_zps20afa293.jpg


 


 


dock4_zps3ad21241.jpg


 


dock5_zpse9170179.jpg


               
               

               
            

Legacy_Killmonger

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« Reply #370 on: June 14, 2014, 02:20:11 am »


               

Glorious !


'<img'>



               
               

               
            

Legacy_Randomdays

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« Reply #371 on: June 14, 2014, 03:28:17 am »


               

The next 3 docks for the Western Civ.


 


dock6_zpsa434299e.jpg


 


dock7_zps2ba53e04.jpg


 


dock8_zpsa1e15f6a.jpg



               
               

               
            

Legacy_Randomdays

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« Reply #372 on: June 14, 2014, 07:18:25 am »


               

Even more docks. Two Oriental docks. The 1st of the set is in the 1st hak I did or in the remake by Killmonger. The last pic is a EE2 dock which also has a winter version


 


dock9_zps0f6d062a.jpg


 


docka_zpsa761b5b4.jpg


 


 


dockb_zps24114c82.jpg


               
               

               
            

Legacy_Randomdays

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« Reply #373 on: June 14, 2014, 10:43:48 pm »


               

Last 2 of the docks from EE2 . The second one has a winter texture as well.


 


dockc_zpsd18ad6f1.jpg


 


dockd_zps9233d8ec.jpg



               
               

               
            

Legacy_Randomdays

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« Reply #374 on: June 15, 2014, 06:21:05 am »


               

some small placeable items. These just about finish up EE3. Only a couple of thing left to check and then the last of the EE2 items


 


1st pic - The Ark of the Covenant, a fish drying rack, a cornucopia, a cellar door, some ancient jugs, some sacks of grain and some gold bars.


 


grey1_zpsdc1cc817.jpg


 


2nd pic - A wine barrel, stew pot , more jugs, supply bundle, 2 books, a scroll on display and a broken well.


 


grey2_zpsc133021c.jpg