Still nothing heard from Darygoth or Killmonger, but I'm finally working again on finishing the "earth" project started last year, last seen with the mines and quarry models back on page 7. While not as interesting as the large buildings I started with or the new animals, I think they'll still prove useful to add to the variety of the landscape.
There's about 130 different rocks I can bring in plus a few resource nodes simular to WOW's. Some of the items are simple retextures of the same mesh, as seen in the sample below. That will speed things up a little. I'll try to get a couple more pics up this weekend - in editor or in game.
Textures are divided into groups - artic, arid, temperate, tropical, ocean and coral.
One thing before I start importing them is to ask a question of the members interested in using these. What size sounds good in general? I'm thinking for most of them a bit bigger than standard human height, say 8-10 foot tall. Bringing in multiple sizes of each would really increase the size of the hak due to the large number of base items, so I think I'd like to avoid that. Experienced modders can of course do so on their own. Thoughts on the example below to start with?