With the help of the forum members and some research, I'm importing some new buildings for use in the game. All together there will be at least a couple of hundred, and I'll try to release in packs of 50 or so. so far I've done about 30.
I'm importing from 2 sources - the strategy games Empire Earth 2 and 3. EE2 is about the same polys as NWN1 and uses textures of 512x512. EE3 has polys usually about 5-10k and uses eirher 512x1024 or 1024x1024.
EE2 has 4 main civ types of buildings - Far East, Middle East, Western Europe and Americas, and also has snow covered versions. EE3 drops the American building type and has only 3, without snow. I've resized them to what I think is the proper size, put them in a hak with a modified placeable.2da (I'm using the 6000-6300 range) and the only issue so far is I haven't found a way to get the shadows to show up. As with anything, some work better than others but hopefully everyone will find a use for at least a couple of them.
A few pics are below. I have to adjust a couple of early ones to make better pwks and remove some built in doors.
Most of these are EE3 except the 1st tower, which uses a green base for the Far East, blue for Western Europe and normal sand tones for middle east. EE2 is a bit more natural.
Basic building types for each civ are things like houses, temples, markets, forts, barracks, docks, etc.
Modifié par Randomdays, 19 mars 2013 - 08:04 .