Author Topic: March 2013 Custom Content Challenge: Heaven and Hell  (Read 930 times)

Legacy_Shemsu-Heru

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #45 on: March 08, 2013, 09:31:04 am »


               

Nissa_Red wrote...

@Shemsu-Heru

If you cared for some more feedback, I prefer the "lion" version of the Shedu (just goes to show that taste in matters of colors and forms is quite... diverse), but I'll openly admit that it's probably because I would use it a sphynx first and foremost (so I hope you'll leave it avalaible somewhere!).

If I look again at the original sketch you provided, it definitely has the body of a bull. Soooo, if you asked me which version I prefer between the white-skinned version above and the beige-skinned one even further above, I'd probably go with the beige one, because it looks more imposing (as a god-like being probably should) to me.

However, I've had surprises between how creatures looked on a screenshot, and how they'd look once in the toolset/game, so it's difficult to make a definitive choice. Err, I am not helping much there, right >.<

*comforts Shemu-Heru*

EDIT : Looking again at your screenshots, I wonder what happened to this version (grey skinned) of the Shedu? I think it's my favorite one among the lot you showed us : the white skinned one, the beige skinned one and this one. A bit more of a useful feedback this time, hopefully.



The lion like creature is a Lammasu, it's close to the shedu but is a diferent creature, and it will be added anyway. I just was ask about the bull like creature (shedu), and what do you predert?

I had edited the grey textured, because I thought that white looks more divine.....
               
               

               
            

Legacy_Mecheon

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #46 on: March 08, 2013, 11:53:31 am »


               In mythology, Lammasu and Shedu are two name for the same creature. Shedu is the uncommon name

I am the bringer of mythology facts
               
               

               
            

Legacy_Shemsu-Heru

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #47 on: March 08, 2013, 05:15:49 pm »


               @Mechon: In Acadian mythology shedus are the males of the spice and Lammasus are the females. But in D&D they are diferent creatures....

Now the Golden Protector (Celestial Half-Dragon Lammasu)

'Posted

Child of a celestial lammasu and a gold dragon, the golden protector has migrated to the Material Plane to more actively combat evil. (D&D 3e MM I)


PS: I forgot to say that the Golden protector is based on the Dragonne form The Community Creature Project (CCP).

My Shedus and Lammasus can be download Here.
               
               

               


                     Modifié par Shemsu-Heru, 08 mars 2013 - 08:05 .
                     
                  


            

Legacy_Hekatoncheires

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #48 on: March 08, 2013, 11:00:39 pm »


               *hugs* I feel so loved. Thanks!!
               
               

               
            

Legacy_Nissa_Red

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #49 on: March 09, 2013, 12:49:16 am »


               

Shemsu-Heru wrote...
The lion like creature is a Lammasu, it's close to the shedu but is a diferent creature, and it will be added anyway. I just was ask about the bull like creature (shedu), and what do you predert?

I had edited the grey textured, because I thought that white looks more divine.....


Doh, I knew it, you only modified the texture. Screenshots can be really misleading to me sometimes. If the model is the same, a white texture would look more divine to me as well, yes. Very sorry if I was wasting your time >.<

I'm sure your model will come out great, I'm looking forwards to it, thank you, Shemsu-Heru!
               
               

               
            

Legacy_Hel

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #50 on: March 09, 2013, 11:13:17 am »


               I motion for Upper Planes vs Lower Planes.
It'd open up more options for less-desirables such as demons, daemons and demodands. 'Posted
               
               

               
            

Legacy_OldTimeRadio

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #51 on: March 13, 2013, 02:54:10 pm »


               

Nissa_Red wrote...
- without going full crazy on making it a phenotype (I don't think it's the purpose of such a creature), I'd see being able to apply a PLT texture to the skin parts of the "disfavored" as an improvement.

Hrm, unfortunately one of the limitations of non-dynamic creature appearances is the inability to use PLT.  I would normally be able to use environment maps to color the thing, but the model I chose already uses an envmap for the spider legs and AFAIK, I can't add any more.  I agree that would be a great way to get variation.  I'm going to poke at that a little and see what can be done but the spider model (sword spider) I used (what's left of it) is about 80% or more envmap (on the legs).

Nissa_Red wrote...
However, if you have the time and inclination to further improve it with some custom animations, having the hapless "disfavored" (or what remains of it anyway) slightly wriggle while the spider is in a resting position would really make it an utter vision of horror to me, goosebumbs and shrieks of desperation included ^.^

I was thinking about doing this but the existing "pause" animations on the sword spider involve a lot of body movement as it is.  That's what's driving the ragdoll floppiness when I'm standing still in the video.  If you load one in the tileset and look at it in properties, you'll see what I mean.
               
               

               


                     Modifié par OldTimeRadio, 13 mars 2013 - 02:55 .
                     
                  


            

Legacy_KlatchainCoffee

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #52 on: March 13, 2013, 05:32:48 pm »


               Something different, more related to heaven than hell, I guess. Women-birds of the Russian mythology. (copy/pasted from wikipedia)

'Posted


Sirin is a mythological creature of Russian legends, with the head and chest of a beautiful woman and the body of a bird (usually an owl). According to myth, the Sirins lived "in Indian lands" near Eden or around the Euphrates River.
These half-women half-birds are directly based on the Greek myths and later folklore about sirens. They were usually portrayed wearing a crown or with a nimbus. Sirins sang beautiful songs to the saints,
foretelling future joys. For mortals, however, the birds were
dangerous. Men who heard them would forget everything on earth, follow
them, and ultimately die.

'Posted

'Posted

The Alkonost is, according to Russian mythos and folklore,
a creature with the body of a bird but the head of a beautiful woman.
It makes sounds that are amazingly beautiful, and those who hear these
sounds forget everything they know and want nothing more ever again. She lives in the underworld with her counterpart the sirin. The alkonost lays her eggs on a beach and then rolls them into the sea. When the alkonost's eggs hatch, a thunderstorm sets in and the sea becomes so rough that it is untravelable.

'Posted

'Posted


'Posted

Sirin and Alkonost


Gamayun is a prophetic bird of Russian folklore. It is a symbol of wisdom and knowledge and lives on an island in the east, close to paradise.


'Posted

'Posted


---------------

I don't know how difficult these would be to make. I suppose bits of exisitng models could be used, but I'm not sure how well that would work.
               
               

               


                     Modifié par KlatchainCoffee, 13 mars 2013 - 05:46 .
                     
                  


            

Legacy_OldTimeRadio

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #53 on: March 13, 2013, 08:31:34 pm »


               

KlatchainCoffee wrote...
I don't know how difficult these would be to make. I suppose bits of exisitng models could be used, but I'm not sure how well that would work.

I just did a mockup and it's not too too bad.  Geometry gets in the way of making the kinds of breasts which are depicted in the reference art, though.  BTW, the feet are much brighter to presumptively compensate for more normal (i.e. darker) in-game lighting conditions.

Screenshot HERE.

Thoughts?  Suggestions?
               
               

               


                     Modifié par OldTimeRadio, 15 mars 2013 - 02:06 .
                     
                  


            

Legacy_KlatchainCoffee

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #54 on: March 14, 2013, 01:42:50 am »


               Wow... It really doesn't look bad. Don't mind about breasts, but would be nice to have a slightly smaller head and better feathers in terms of texture/colour/tail - which with different heads could be used to create the 3 varieties. A 'perched'/landed/sitting version would be fantastic as well.

*going off on a tangent or two...*

1) It is still a dream to have same flying species of bird (of those already made) in the toolset flying at differnt heights, from the usual 'low' to totally out of reach 'high' - only reachable with projectile weapons etc.

2) Everyone knows the very useful placeable called 'invisible chair'. A thought occured to me if something similar can be made for 'lying down on a bed', 'sitting on the floor', 'swimming in water'... and possibly 'perching on a branch'.

*...but not for very long*. '=]'
               
               

               
            

Legacy_cervantes35

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #55 on: March 14, 2013, 02:13:04 am »


               OTR I would proportion my body, talons and legs to more match the head size not sure if its just the angle in which the screenshot was taken (I do have a pair of nice talons with textures). I would also retexture the body. I would also reshape the tail and use an alpha channel on the wing and tail texture.

Nice starting model though good luck.
               
               

               
            

Legacy_OldTimeRadio

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #56 on: March 14, 2013, 05:21:52 am »


               Screenshot HERE.

Thanks for the suggestions!

@KC - I smallified the head (although, curiously it really doesn't look like it in the screenshot), put a slightly bigger pair of feet on it from the succubus model (they're a little better poly-wise).

@cervantes35 - I dropped the alpha-shiny for alpha-transparency and while I redid the wings and tail, the BioWare BirdFurâ„¢ is still...furry.  I've de-furred a bird years ago so I don't know if I have it in me to refeather it, texture-wise.  If I get more time I'll try to UV map it better so the trailing edge of the wings has as much rounded birdfeathers as will work with the polys.

To give you guys a sense of scale and other views:

Screenshot HERE.
               
               

               


                     Modifié par OldTimeRadio, 15 mars 2013 - 02:07 .
                     
                  


            

Legacy_Hekatoncheires

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« Reply #57 on: March 14, 2013, 05:46:01 am »


               Six has a great harpy model that would fit the body in project Q
               
               

               
            

Legacy_KlatchainCoffee

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #58 on: March 14, 2013, 11:14:35 am »


               It does look better with the new wing/tail feathers and feet and the head looks better proportioned vs body. I didn't realise how big it was until I saw that last picture.

I haven't seen six's harpy, so I don't know how much that needs to be modified to transform into these non-evil  creatures.
               
               

               
            

Legacy_Shemsu-Heru

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March 2013 Custom Content Challenge: Heaven and Hell
« Reply #59 on: March 14, 2013, 02:13:10 pm »


               Perhaps, Caladnei head looks better for that....

'Posted