iprp_feats defines bonus feats that can be added as an item property. But this list points back to feats.2da as well. So you also need to define the feat there.
To create a feat that gives a +10 skill bonus is beyond me however.
Nevertheless I believe there is a different kind of item property that provides a skill bonus. Can't recall what the name is, but I am using this in my Innocuous Familiars project as all skills are given to the familiar as an item property on the skin rather than being part of the creature blueprint.
Also with regards to this being server side only, I have not tested it. thats an interesting question.
Modifié par henesua, 16 janvier 2013 - 11:30 .