Author Topic: Back to Basics - Making a Smithy  (Read 655 times)

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« on: January 01, 2013, 03:00:12 pm »


               Getting back into the swing of model making - first up is a smithy bashed from one of thatch houses from the Castle Exterior Tileset by DLA (tno01_v10_01)...

'Image
               
               

               
            

Legacy_Kendaric Varkellen

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Back to Basics - Making a Smithy
« Reply #1 on: January 01, 2013, 04:06:37 pm »


               That looks quite useful, will it be part of the next Q update?
               
               

               
            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #2 on: January 01, 2013, 04:46:05 pm »


               The forge has been placed along with the bellows and the framework for roof over the "work" area...

'Image

Note that the chimney still needs a crown placed along with a suitable smoke emitter.
               
               

               
            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #3 on: January 01, 2013, 04:47:59 pm »


               

Kendaric Varkellen wrote...

That looks quite useful, will it be part of the next Q update?


I'll probably release it as a lone model for insertion into the TNO tileset by Builders. 
               
               

               
            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #4 on: January 01, 2013, 08:31:41 pm »


               The finished product...

'Image

I'm thinking of adding some glow to the coals and maybe a few other minor details.
               
               

               
            

Legacy_cervantes35

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Back to Basics - Making a Smithy
« Reply #5 on: January 01, 2013, 08:52:29 pm »


               Nice looking tiles, keep up the good work.
               
               

               
            

Legacy_Lord Sullivan

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Back to Basics - Making a Smithy
« Reply #6 on: January 01, 2013, 09:16:45 pm »


               Very good @Pstemarie

Now I feel like reporting this post for ridiculously small screenshot!! ':lol:'

It's 2013 for crias sake!
               
               

               


                     Modifié par Lord Sullivan, 01 janvier 2013 - 09:17 .
                     
                  


            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #7 on: January 01, 2013, 09:35:42 pm »


               

Lord Sullivan wrote...

Very good @Pstemarie

Now I feel like reporting this post for ridiculously small screenshot!! ':lol:'

It's 2013 for crias sake!


':blink:' Curse Bioware and their automatic resizing of album pics ':crying:' 
               
               

               
            

Legacy_The Amethyst Dragon

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Back to Basics - Making a Smithy
« Reply #8 on: January 01, 2013, 10:27:42 pm »


               Nice!
               
               

               
            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #9 on: January 01, 2013, 10:49:41 pm »


               Added a few placeables - anvil and water-filled barrel to flesh out the smithy. The anvil will be useable so that I can have a "smith" working at his forge.

'Image
               
               

               


                     Modifié par Pstemarie, 01 janvier 2013 - 11:02 .
                     
                  


            

Legacy_Tarot Redhand

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Back to Basics - Making a Smithy
« Reply #10 on: January 01, 2013, 11:33:25 pm »


               Very Nice. Quick query - are the bellows animated too?

TR
               
               

               
            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #11 on: January 01, 2013, 11:52:52 pm »


               

Tarot Redhand wrote...

Very Nice. Quick query - are the bellows animated too?

TR


Nope. The bellows are part of the tile. I might try making an animated version, but its not too high on my list of priorities atm.
               
               

               
            

Legacy_Master Jax

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Back to Basics - Making a Smithy
« Reply #12 on: January 02, 2013, 06:36:34 am »


               Impressive. Is that some new/edited texture you're using for the walls? I have been reskinning the whole rural tileset to pretty much the same config you're using there, and that texture is perfect for it.
               
               

               
            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #13 on: January 02, 2013, 07:51:26 am »


               

Master Jax wrote...

Impressive. Is that some new/edited texture you're using for the walls? I have been reskinning the whole rural tileset to pretty much the same config you're using there, and that texture is perfect for it.


That texture is tno01_rough01a (from the patch 1.69 xp3.bif). For a two-story stone building you'll want to use that texture for the bottom story and tno01_rough01 for the top story.
               
               

               
            

Legacy_Pstemarie

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Back to Basics - Making a Smithy
« Reply #14 on: January 02, 2013, 07:54:36 am »


               I'm beginning to think that the thatch buildings need a beam at the roof peak. It seems kind of odd looking not to have one there - or am I just being too picky?

'Image
               
               

               


                     Modifié par Pstemarie, 02 janvier 2013 - 08:01 .