Author Topic: Ancient ruins interior tileset  (Read 600 times)

Legacy_Ssythilac

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Ancient ruins interior tileset
« on: December 27, 2012, 02:47:05 am »


               Hello!

I liked very much the NWN game for a long time, although I usually haven`t time to play or create modules as I wanted to. Some time ago, I started to construct a  great lenght module featuring the ruins of Myth Drannor, in the Forgotten Realms world. Today the project is still unfinished, although I worked on it when I have time. A year ago, I posted a few screens in the NWvault:

http://nwvault.ign.c...s.Detail&id=490

I`ve noticed that the NWN community have a lot of great talented artists, and the custom content created for the game has a truly great variety and cuality. However, I think that today the game lacks of a great tileset of a ruins interior. The bioware deafult for netheril ruins is good, and Six gorgeus Deep dungeon is suited for the ruins purposes.  In my Myth Drannor module I retextured and changed a few existing tilesets, and the result is also good (I think), but I feel that the vision lacks of... something. I am very perfeccionist in this tasks, and wanted to know if someone of the great artists that conforms this NWN community (people as Six, Senemenelas, Lordof Worms, Baba Yaga, Zwerkules, and others) have in mind, or in their future projects, something similar like a ruins interior tileset.

Thank you very much, and please forgive my awful english.

P.
               
               

               
            

Legacy_Hekatoncheires

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Ancient ruins interior tileset
« Reply #1 on: December 27, 2012, 03:02:30 am »


               its lovely so far.

Why not share it publicly? '<img'>
               
               

               
            

Legacy_Builder_Anthony

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Ancient ruins interior tileset
« Reply #2 on: December 27, 2012, 03:24:38 am »


               sweet
               
               

               
            

Legacy_Builder_Anthony

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Ancient ruins interior tileset
« Reply #3 on: December 27, 2012, 03:29:25 am »


               i use alot of haks maybe some of these screenshots can help ya out

http://social.biowar...9/index/4993877
               
               

               


                     Modifié par Builder_Anthony, 27 décembre 2012 - 03:29 .
                     
                  


            

Legacy_Ssythilac

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Ancient ruins interior tileset
« Reply #4 on: December 27, 2012, 04:16:24 am »


               Hekatoncheires: Thanks! Of course, I will release the module in the vault in a future not too long (I hope), but, like I said before, I am very perfeccionist in these affairs, and wanted to the module be as perfect as possible (no bugs, greast dialogues and encounters, each area visually gorgeus, etc.)

Builder_Anthony: Eh, your screenshots are very good! I also have used a lot of haks to build the module, but I think that considering the cuality of the available custom content for the game, we must use all of the necessary resources to gave form to our sword&sorcery personal imaginery. Thanks for the links!
               
               

               
            

Legacy_Fester Pot

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Ancient ruins interior tileset
« Reply #5 on: December 27, 2012, 05:16:10 am »


               Ah. So you're the author of that module.

I noticed those screens and have been waiting for its release. Hope to see it soon!

FP!
               
               

               
            

Legacy_henesua

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Ancient ruins interior tileset
« Reply #6 on: December 27, 2012, 05:26:42 am »


               nice screen shots. I look forward to seeing more of your work, and also hope that you inspire an artist around here to create a ruins tileset.
               
               

               
            

Legacy_NWN_baba yaga

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« Reply #7 on: December 27, 2012, 12:02:50 pm »


               i had thoughts about a ruined fortress terrain added into my stone castle set but until i got the default tiles complete i cant make an estimated start. _But it´s on my todo list someday...

And great atmosphere there, looking amazing already!
               
               

               
            

Legacy_Ssythilac

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Ancient ruins interior tileset
« Reply #8 on: December 27, 2012, 12:44:23 pm »


               Fester Pot: I remembered you too; you are Fester Pot, the creator of Almraiven! I played your module a few years ago and enjoyed it very much. You undoubtedly have a great creator touch, and in fact motivated me to start a project featuring a Calimshan environment (unfinished of course. Someday I will post screens of this). Respect of my module, I want to finish it shortly, but who knows... Well, in these days I have a much more time than usual to work on it.

henesua: For the gods, I hope the same thing! '<img'> Today, with the custom content available and a wise use of it, is not very difficult to build a decent ruin environment. But if a great talented artist, with a particular vision works on a personal project of this... Well, that would be great. The ancient ruined civilizations and such things are one of the classic themes of the heroic fantasy, and NWN deserves a great masterpiece in this area.

NWN_baba yaga: You are one of the nwn great artists I talking about! Thanks for you comment, and I look forward then to see the advances in your stone castle (wich looks very good so far).
               
               

               
            

Legacy_Zwerkules

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Ancient ruins interior tileset
« Reply #9 on: December 27, 2012, 04:59:07 pm »


               

Ssythilac wrote...

In my Myth Drannor module I retextured and changed a few existing tilesets, and the result is also good (I think)


You're being modest. I think your retexturing is far better than NWNCQ. 
It was also a good idea to use those elven designs on your ruins textures. They fit in very well.
Will you make your retextured tilesets available for people who want to use them as an override (or patch hak) when you release your module?

What makes your screenshots look so good is not just your tileset retextures but especially the way you use the tile lights. Your use of those lights is masterly.
               
               

               


                     Modifié par Zwerkules, 27 décembre 2012 - 05:08 .
                     
                  


            

Legacy_Ssythilac

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Ancient ruins interior tileset
« Reply #10 on: December 27, 2012, 05:33:34 pm »


               Hello Zwerkules! Yes, of course; when I finished the module and share it in NWvault, I make the tilesets available for anybody that wants to use these. However, I will have to package the files for a easy use (These are a truly mess now). In any case, what I have used for a basic Myth Drannor exterior ruins is a heavily (very heavily, I must confess) modified version of this forest:

http://nwvault.ign.c....Detail&id=6666

And for the ruins cobble floor, also a modified version of a masterpiece texture created by Senemenelas for his Myth Drannor tileset not finished:

http://nwvault.ign.c...=160229&id=7540

Thanks for your comments; I appreciate your work, vision and style very much. Also, in my module I have used your mines and caves tileset. I love soo much those stone stairs...
               
               

               
            

Legacy_Ssythilac

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« Reply #11 on: December 29, 2012, 12:44:41 am »


               A few more screens:

http://social.biowar.../albums/1329736
               
               

               
            

Legacy_T0r0

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« Reply #12 on: December 29, 2012, 01:29:43 am »


               Eso esta de maravilla, hermano ! Dale !
               
               

               
            

Legacy_NWN_baba yaga

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« Reply #13 on: December 29, 2012, 08:43:09 am »


               that looks so good I´m feeling this. Realy looking forward to adventure carefully trough your module, keep it up '<img'>
               
               

               
            

Legacy_3RavensMore

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Ancient ruins interior tileset
« Reply #14 on: December 29, 2012, 02:54:19 pm »


               Wicked beautiful, Ssythilac.