I've never done ruins or destroyed buildings before. I think modeling a broken wall and the pieces of it on the ground without adding too many polygons and still make it look believable will be hard to do.
The tileset is only missing tiles with carpets and furniture and stairs leading up and down. The rest is finished. For the ruins you wouldn't need furniture anyway, just placeables of broken furniture maybe.
If you want to I can give you what I have made so far and you can retexture it and smash as many ceilings and walls as you like.
'>
It doesn't have any features or groups yet, but I was going to add a few tiles with glass ceilings and some with fireplaces.
I was going to make curtains, banners, benches and so on as placeables so there could be curtains of different colours and banners with different designs.
Modifié par Zwerkules, 30 décembre 2012 - 11:34 .