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VFX Bats?
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Topic: VFX Bats? (Read 1246 times)
Baaleos
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VFX Bats?
«
on:
December 10, 2012, 11:08:16 am »
Does anyone have any visual effect packs etc that would have a flock of bats type animation?
Eg - Apply the visual to a location or object, and then a cloud of bats flies out from that location?
Im trying to get some vampire-esq visuals together, and a flock of bats is one of my all time favorites.
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Legacy_Invisig0th
Sr. Member
Posts: 279
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VFX Bats?
«
Reply #1 on:
December 10, 2012, 01:16:03 pm »
I'm familiar with most of the content that's around, and I haven't seen anything like that. You'd probably have to do that one custom from scratch, unfortunately.
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Legacy_The Amethyst Dragon
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VFX Bats?
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Reply #2 on:
December 10, 2012, 04:08:47 pm »
It does sound cool.
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Baaleos
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VFX Bats?
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Reply #3 on:
December 10, 2012, 04:58:14 pm »
Wonder if anyone out there would volunteer to make it. Lol
I can sort of envision how it may look - epic undead summon visual, and then 8-10 bats flying out, and upwards out of view, and then vanishing once they reach z + 25 in height etc
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Legacy_Failed.Bard
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VFX Bats?
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Reply #4 on:
December 10, 2012, 05:15:20 pm »
An emittor using the bat model as a particle maybe? I'm horrible with emittors, so I don't know how well that would work, since you would likely need them to helix upwards to get the right effect.
If it's possible though, that'd be the least difficult way of doing it I can think of.
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Baaleos
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VFX Bats?
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Reply #5 on:
December 10, 2012, 05:16:13 pm »
I've got no experience doing modelling, so I wouldnt be able to do it on my lonesome...
(Helpless look)
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Legacy_Rolo Kipp
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VFX Bats?
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Reply #6 on:
December 10, 2012, 05:27:05 pm »
<feeling himself...>
The particle-bat could have an orbit anim, then give the particles mass of -.02 or so... Hmmm.
I'm liking this idea...
<...getting a little batty>
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Legacy_NWN_baba yaga
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VFX Bats?
«
Reply #7 on:
December 10, 2012, 05:34:55 pm »
heya... i did something similar with my dragonflys... but these are plc vfxs... maybe i can get something done. always thought this is a cool effect.. remember the scene from dungeon siege/ crypts when you enter the it... bats are coming out of it and never to be seen again;)
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Baaleos
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VFX Bats?
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Reply #8 on:
December 10, 2012, 06:58:50 pm »
This would be awesome.
But alas - I know the limitations.
But I did think to myself.
How about a Flock of Bats - Disolve animation (Bats erupt from a point, and fly away)
And then a
Flock of Bats - Reform animation (Bats fly down from the sky, converge on a central point)
The Custom Content users could then use them for their own purposes.
Good for themed teleport powers
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Legacy_henesua
Hero Member
Posts: 6519
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VFX Bats?
«
Reply #9 on:
December 10, 2012, 07:27:03 pm »
I like where this is going....
'>
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Legacy_Pearls
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VFX Bats?
«
Reply #10 on:
December 10, 2012, 08:05:36 pm »
if i upload an effect that looks similar to the skyrim version but w/o the bat texture can someone reskin it?
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Legacy_nwnsmith
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VFX Bats?
«
Reply #11 on:
December 10, 2012, 08:52:36 pm »
This is a great idea! Wish I had the skills to help. It would be cool to see ravens or vultures as well. _six was using creatures ariund bodies in the preview video for his module a while back. Another cool crypt effect would be multiple glowing eyes like rats down a black corridor. The pirates of the caribean does this at the end of the ride at Disneyland.
see here
www.google.com/search
Modifié par nwnsmith, 10 décembre 2012 - 09:02 .
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Legacy_henesua
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Posts: 6519
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VFX Bats?
«
Reply #12 on:
December 10, 2012, 08:54:36 pm »
Someone should make a project page for this and allow us all to work on the project.
'> That way Pearls has a place to upload those files, and any of us could get to work on it.
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Legacy_The Amethyst Dragon
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VFX Bats?
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Reply #13 on:
December 10, 2012, 10:39:47 pm »
Started work on this a couple hours ago, but don't currently know enough about "chunk" emitters to do as I wanted (using modified bat models). Will work on it more later if someone else doesn't come up with something else better first.
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Legacy_Pearls
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VFX Bats?
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Reply #14 on:
December 10, 2012, 10:53:21 pm »
gears of war used an identical effect but either used 20 poly models or animated emitters for the kryll which had a very similar look, iirc thats what we based our swarm effects on
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VFX Bats?