If you are opening up the model in a text editor (I recommend using notepad ++) do a search for bitmap. Bitmap decribes the texture associated with a particular mesh. You may find more than one Bitmap reference in the file. Just search them all out to get a feel for which bitmaps the model is expecting, and what you will have to change.
Generally usagreco66kg is correct, and all you need to do is do a find/replace all on that portion of the model name and it will update all the relevant bitmap entries as well as other kinds of references.
Modifié par henesua, 23 octobre 2012 - 01:07 .