<leaning...>
I can see a couple of options here:
1) The bubble vfx is affected by wind, so you can make the area "windy". Downside, I don't know how you can change the direction of the wind :-P So you'd have to set up the hallway to run in the direction the wind blows (I *think* it's hard-wired to always blow from one direction).
2) You can alter the vfx model so the bubbles have a horizontal velocity and just make them align with the hallway. Downside, I think the bubbles have a drag, so the horizontal vector will drop off unless you remove drag. (been a while since I played with bubbles).
<...into the wind>
Modifié par Rolo Kipp, 16 octobre 2012 - 10:59 .