Author Topic: October 2012 Custom Content Challenge: The Bazaar  (Read 959 times)

Legacy_dusty.lane

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October 2012 Custom Content Challenge: The Bazaar
« Reply #60 on: October 26, 2012, 01:08:06 am »


               Now how about some price tags? Perfect for a market, I say! How else can we see all the bargains from a mile away? :happy:

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Legacy_gutwrench66kg

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October 2012 Custom Content Challenge: The Bazaar
« Reply #61 on: October 26, 2012, 02:18:27 am »


               signs and tags are awesome! So simple, and yet so very usable!
               
               

               
            

Legacy_Shemsu-Heru

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October 2012 Custom Content Challenge: The Bazaar
« Reply #62 on: October 26, 2012, 02:20:40 pm »


               Nice stuff dusty.lane.


A forge bellow: in a bazaar also could be blacksmiths selling tools or weapons....

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And more pottery:

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                     Modifié par Shemsu-Heru, 27 octobre 2012 - 04:57 .
                     
                  


            

Legacy_Just a ghost

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October 2012 Custom Content Challenge: The Bazaar
« Reply #63 on: October 28, 2012, 10:56:05 am »


               I guess we get a prod when the files are needed?
               
               

               
            

Legacy_Cestus Dei

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October 2012 Custom Content Challenge: The Bazaar
« Reply #64 on: October 28, 2012, 02:36:22 pm »


                Thet empty cart is nae finished, but I'm astartin' on tha "filled" decks fer the other three.

Here's tha first pass on tha Fishmonger's cart.

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Jest send 'em in when done, or tha end o' tha month, Just a Ghost. 

What I do, any road. An' if I'm late, 'tis allus tha wizard's fault.
               
               

               
            

Legacy_Just a ghost

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October 2012 Custom Content Challenge: The Bazaar
« Reply #65 on: October 30, 2012, 06:12:20 am »


               What do you feed those trouts of yours, btw? That's what I call power feeding.
               
               

               
            

Legacy_NWN_baba yaga

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October 2012 Custom Content Challenge: The Bazaar
« Reply #66 on: October 30, 2012, 01:11:51 pm »


               trouts on ROIDS FTW!!! '<img'>
               
               

               
            

Legacy_henesua

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October 2012 Custom Content Challenge: The Bazaar
« Reply #67 on: October 30, 2012, 03:01:28 pm »


               Trout can reach that size if they live long enough.
               
               

               
            

Legacy_Cestus Dei

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October 2012 Custom Content Challenge: The Bazaar
« Reply #68 on: October 30, 2012, 04:59:19 pm »


                Interestin' thing about me Coho Salmon... Not only are they the king of salmon, but if ye check that usable box all me efforts to give them a *little* reflection (which I did keep increasing 'cuz I could nae see any result) come clear all sudden-like.

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Static

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Usable

And it does seem i've found me a way to *increase* thet damned blue glow, though I'm scratchin' me beard over how...
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Was supposed ta be working on fruit last night, but thet blamed wizard kept *houndin' me an' *wheedlin'...

*hrmph* Need me an ale, I do.
               
               

               
            

Legacy__six

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October 2012 Custom Content Challenge: The Bazaar
« Reply #69 on: October 30, 2012, 05:45:19 pm »


               Static placeables use txi settings to determine envmap. Non-static placeables use 2da settings.

Meaning you need both, or it'll be transparent instead of shiny in one mode.
               
               

               
            

Legacy_Tarot Redhand

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October 2012 Custom Content Challenge: The Bazaar
« Reply #70 on: October 30, 2012, 06:14:13 pm »


               <wearing pedantic hat>
For those that are interested there is a simple way to distinguish trout from salmon. If the corner of the mouth aligns vertically with the eye of the fish then it's a salmon otherwise it's a trout.

TR
               
               

               
            

Legacy_Just a ghost

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October 2012 Custom Content Challenge: The Bazaar
« Reply #71 on: October 30, 2012, 07:28:31 pm »


               I know a much easier way to distinguish them: trout has the label 'trout' on it in the fishmarket, and salmon 'salmon'. '<img'>
               
               

               
            

Legacy_Rolo Kipp

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October 2012 Custom Content Challenge: The Bazaar
« Reply #72 on: October 30, 2012, 08:55:04 pm »


               <trying to be shiny...>

_six wrote...
Static placeables use txi settings to determine envmap. Non-static placeables use 2da settings.
Meaning you need both, or it'll be transparent instead of shiny in one mode.

Heh.
Txi is "envmaptexture dlag__ref01"
placeables.2da is "...****      dlag__ref01  1"

Gremlins are "Hehehehe..." <we can actually hear them>
Stoopid gremlins.

@ Tarot: Seriously? Who knew? 
Personally, I just figure a texture named Coho is salmon... ;-)

<...and new>
               
               

               


                     Modifié par Rolo Kipp, 30 octobre 2012 - 08:56 .
                     
                  


            

Legacy_Cestus Dei

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October 2012 Custom Content Challenge: The Bazaar
« Reply #73 on: October 31, 2012, 04:46:00 pm »


               Right, well I be done with thet fishmonger's cart for the time bein'
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Need ta start on tha Fruitseller's an' tha Tinker's
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They'll all have off (empty) an' on (full) states, so if ye need an empty cart (poor, prosperous, colorful) jes' drop it down turned off.

All tha filler objects are linked to tha deck, so's it should be easy enough ta make more variations.

Shelvin' tha mount idea fer tha time, as it properly needs a new pheno I'm jes' not feelin' up to.
               
               

               
            

Legacy_OldTimeRadio

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October 2012 Custom Content Challenge: The Bazaar
« Reply #74 on: November 01, 2012, 12:50:14 am »


               @phenix-rising - That's really nice work!  I also like love the idea of CCC stuff being "modder friendly", where possible.  For the skeletons I did last month I was going to add a transparent texture on the breast plate so people could add their own evil symbols/whatnot to customize them- but I wound up in panic mode at the last minute and didn't get around to it.  I really dig that concept, though.  Helps turn more people into modders.

@dusty.lane - Those tags are great!  It's stuff like that that really completes a scene.

@Shemsu-Heru - Nice work on the jugs & bellows!

@Cestus Dei - Excellent work on the cart and fish!  About the blue glow- did you figure out what you did?  I have a robe-based creature which only has one bit of non skin mesh geometry (the pelvis) and that pelvis is really really bright like your cart and it throws a long vertical beam up and down.  I'm trying to figure out what the rules are for how bright that glow is. (?)