Just a ghost wrote...
I don't see how anything that fits Arabian Nights can't be used for these two as well.
Well, The Bazaar doesn't have to be Arabian. Rolo's original explanation said:
The Bazaar: Market time! Merchant stalls, placeable wares of all sorts,
sounds, prefabbed NPCs to fill the bazaar (both selling and buying),
scripts for dealing with thieves, scripts for stealing, scripted
bartering systems, entertainment (jugglers, firebreathers, sword
swallowers, performing bards, etc.), merchants with inventory that
changes over time, NPC pickpockets, prefabbed items for merchants to
sell (with nice descriptions, not everything needs to be valuable or
magical). Things to help bring a market or bazaar to life and provide
more variety.
There could be great Arabian bazaar material, but there could also be medieval European markets. Heck, I'd love to see it all!