Author Topic: Animesh Problem  (Read 551 times)

Legacy_Borden Haelven

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Animesh Problem
« Reply #15 on: September 01, 2012, 03:49:47 pm »


               Thanks for the feed back peeps. It is amazing what the old gal can do isn't it? I think it might be a bit laggy on older machines though... Got one as a backup I'll have to give it a go.
               
               

               
            

Legacy_Calgacus

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Animesh Problem
« Reply #16 on: September 02, 2012, 01:51:56 am »


               very cool!
               
               

               
            

Legacy_Borden Haelven

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Animesh Problem
« Reply #17 on: September 02, 2012, 03:37:26 pm »


               Now I've got the hang of the animesh bit I think I might be getting a little carried away... youtu.be/10c4NX2jzj4 
I'll see if I can knock up a quick tutorial to share what I've learned if peeps are interested.
               
               

               
            

Legacy_TheOneBlackRider

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Animesh Problem
« Reply #18 on: September 02, 2012, 04:25:07 pm »


               This looks even more impressing as compared to your iron foundry! Unbelievable! Great job!
               
               

               
            

Legacy_NWN_baba yaga

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Animesh Problem
« Reply #19 on: September 02, 2012, 08:18:59 pm »


               Truly great stuff Borden and showcases again whats possible with nwn. Animeshs can be quite strange and i remember having serious problems getting my waterfalls/ rivers to behave as supposed to. While I was at it i tried doing a tornado placeable with 2 rotating animeshs in the opposite direction...man that was just a mess:D.

Anyway, looking forward to your stuff:)
               
               

               
            

Legacy_Borden Haelven

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Animesh Problem
« Reply #20 on: September 02, 2012, 09:55:02 pm »


               I've found limiting the number of frames and then setting each uvxform key individually the only reliable way. A bit tedious with a 50 frame animation... If I make the belt & pulleys as a MAX file available from my skydrive how about a special CC challenge making machines to go on them?
               
               

               
            

Legacy_OldTimeRadio

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Animesh Problem
« Reply #21 on: September 03, 2012, 12:30:50 am »


               

Borden Haelven wrote...
Now I've got the hang of the animesh bit I think I might be getting a little carried away...

No such thing!  That is incredible to look at!

I'll see if I can knock up a quick tutorial to share what I've learned if peeps are interested.

PLEASE.  '<img'>

I've found limiting the number of frames and then setting each uvxform key individually the only reliable way.

Hrm, maybe a way around that.  Hopefully. 

If I make the belt & pulleys as a MAX file available from my
skydrive how about a special CC challenge making machines to go on
them?

With getting my kids ready to go back to school and then school beginning for them next week, time for me is going to be limited.  However, a tutorial, a starter file, anything to kind fo get people moving in the right direction would be really helpful for people to tinker (or more) with.  If you modeled the pulley wheels I'd love a tut on making those too.  They look great!  Everything looks great, really.  There seems to be a jump in the anim (in this latest video) but sometimes stuff like that doesn't turn out to be a big deal to fix.
               
               

               


                     Modifié par OldTimeRadio, 02 septembre 2012 - 11:32 .
                     
                  


            

Legacy_Borden Haelven

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Animesh Problem
« Reply #22 on: September 03, 2012, 01:08:00 am »


               The jump in the video is caused by my blimmin' anti-virus deciding to start a scan while I was capturing the video. Ive tried it on my backup machine an old HP Compaq Pentium 4 and it runs ok so that suits me. The mdl gives cleanmodels a breakdown though. Works when I compile it as well. '<img'>
               
               

               


                     Modifié par Borden Haelven, 03 septembre 2012 - 12:24 .
                     
                  


            

Legacy_Borden Haelven

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Animesh Problem
« Reply #23 on: September 04, 2012, 02:01:16 pm »


               I really gotta get a life... ':blink:'

youtu.be/eTYv6kO00Wo