Author Topic: Armor Stand Phenotype  (Read 394 times)

Legacy_Pstemarie

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Armor Stand Phenotype
« on: August 15, 2012, 07:46:49 pm »


               Using Kinaar Greycloaks' original concept, I decided to make an armor stand that worked as a new phenotype for humans. It also includes some new parts for the normal pheno (a wooden head, neck, and chest). As you can see from the picture it also supports robes...

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                     Modifié par Pstemarie, 15 août 2012 - 06:47 .
                     
                  


            

Legacy_s e n

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Armor Stand Phenotype
« Reply #1 on: August 15, 2012, 08:58:38 pm »


               good idea :=
               
               

               
            

Legacy_Kendaric Varkellen

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Armor Stand Phenotype
« Reply #2 on: August 15, 2012, 08:59:50 pm »


               Very nice, Pstemarie. Can't wait to see ProjectQ 1.6 once the content for it is finalized, from the bits you've shown so far we're in for a treat '<img'>
               
               

               
            

Legacy_NWN_baba yaga

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Armor Stand Phenotype
« Reply #3 on: August 15, 2012, 10:27:20 pm »


               you know I love diversity so pretty awesome idea. And a bit unrelated but the hands of the gnome...?
               
               

               
            

Legacy_Bard Simpson

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Armor Stand Phenotype
« Reply #4 on: August 15, 2012, 10:54:15 pm »


               Oh, his hands are just a bit swollen; you see, he (like most of us) couldn't wait to get the new Project Q material and bashed down the door with his bare hands. '<img'>

This is looking great, Pstemarie! 
               
               

               
            

Legacy_Daijin

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Armor Stand Phenotype
« Reply #5 on: August 16, 2012, 01:08:11 am »


               Wow.
               
               

               
            

Legacy_Pstemarie

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Armor Stand Phenotype
« Reply #6 on: August 16, 2012, 02:44:16 am »


               

Bard Simpson wrote...

Oh, his hands are just a bit swollen; you see, he (like most of us) couldn't wait to get the new Project Q material and bashed down the door with his bare hands. '<img'>

This is looking great, Pstemarie! 


Lol he's actually a Halfling - and that's the price he paid for a bad pick pocket ':bandit:'
               
               

               
            

Legacy_Tiberius_Morguhn

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Armor Stand Phenotype
« Reply #7 on: August 16, 2012, 08:40:26 am »


               Very nice work Pstemarie.  Oddly enough, I had just finished work on updating Kinarr's original armor stand to include the expansion and patch armor sets, and to re-texture more inline with TNO.

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Legacy_Carcerian

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Armor Stand Phenotype
« Reply #8 on: August 16, 2012, 10:07:28 am »


               Awesome!
               
               

               
            

Legacy_Pstemarie

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Armor Stand Phenotype
« Reply #9 on: August 16, 2012, 11:02:33 am »


               

Tiberius_Morguhn wrote...

Very nice work Pstemarie.  Oddly enough, I had just finished work on updating Kinarr's original armor stand to include the expansion and patch armor sets, and to re-texture more inline with TNO.


I originally set out to do just that, but I only ever used the original to display clothes. Having that bench flip up into position made it hard to place in a shop - at least for me. Also, I was never overly fond of how the shield displayed on it. I always thought it should be more upright and rotated so that any emblem was displayed properly.

I like though what you've done with the textures. The model fits in well with your other placeables.
               
               

               
            

Legacy_nwnsmith

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Armor Stand Phenotype
« Reply #10 on: September 28, 2012, 06:44:56 am »


               Hi Pstemarie, I just wanted to drop in and see how this is going. I would love to use it when complete. Is it possible that the project could have nodes added to display ALL armor parts? I used the CEP one for a while but it does not show arms and leg parts.