Drewskie wrote...
Awesome... Q really nails the undead. Everytime I see something like this I think how cool it would be as a palemaster summons. I really dislike the way bioware handled those summons, btw, in that you have no control over what you get.
Its the limited color palette and the recycling of parts that helps a great deal. Not only does it tie everything together, but it makes creating new creatures a much quicker process.
As for the summons, its not something Q will change. We try to avoid altering core components of the game that have nothing to do with art resources. However, there are many resources available on the Vault that address the issue you are talking about - along with many other spell-related issues or tweaks. Or you could do like I do and just write your own version.