Mecheon wrote...
Drewskie wrote...
Pstemarie wrote...
Now if I can just convince him to do something with zombies...
Of the remaining "untouched by Q" creature models I think the ettin and fire giant are the most glaring, especially after the work on the frost giant. One thing that surprised me though was bugbears being replaced with a new model, also shared by the new orc variant with just different heads. Maybe it's just me, but I didn't think the old bugbears were that bad.
The new ones are nice, though
And isn't there an updated Ettin, of sorts? The two-headed giant (I think its one of Baba's creations originally?) basically is an update, and does the job nicely for me. Of course, I am a person who's been asking them to do updated Bugbears for a while so I might just be trying to shift attention towards my particular lack *cough*
Gonna echo the love for the spectrals, though. And I'm loving new frost giants, though I have a feeling I'm gonna have to sneak in and make a few more variants for my personal use
I guess my only disappointment is that the new wraith and spectre use a_ba still, rather than the standard wraith animations for that floating creepy look, but I can see why they were kept standard
Typically you wont find orcs and bugbears in the same encounter so the shared geometry isn't really an issue. I've actually thought about bulking up the bugbears a bit more and using the new ogre animations for them. The similarities in the two model types is also why the orcs were offered up as alternatives.
We have a two-headed giant I use for an ettin, but I do agree that something that looks a little more like the Monster Manual wouldn't be a bad thing.
The new wraith and spectre models use the demonblade animations, which are linked to a_ba. While this does take away that spooky flying style of the originals, these are meant to wield weapons. Personally, I prefer to use the hooded wraiths by Devil's Hitman.