Author Topic: RELEASE of a forest tale  (Read 1442 times)

Legacy_Zwerkules

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RELEASE of a forest tale
« Reply #45 on: July 24, 2012, 03:42:16 pm »


               Henesua, those are some nice choices for trees, though you don't make it easy for Baba with those choices. ;)Especially a cauliflorous tree like the redbud must be a real challenge to model.
               
               

               


                     Modifié par Zwerkules, 24 juillet 2012 - 02:42 .
                     
                  


            

Legacy_NWN_baba yaga

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RELEASE of a forest tale
« Reply #46 on: July 24, 2012, 04:00:44 pm »


               You can walk trough the "whole" undergrowth by now and I agree about using triggers or "walkblocker" placeable instead. So i cant see it as a critism here but as an idea for other tilesets...'<img'>

And the chestnut tree is in and let me finish that one first please:D
But all ideas and feedback is appreciated as always:)
               
               

               
            

Legacy_henesua

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RELEASE of a forest tale
« Reply #47 on: July 24, 2012, 04:22:50 pm »


               I agree that the redbud is the hardest to model. In truth it is considered a large shrub and I just added it for the hell of it like the others, figuring that Baba wouldn't model any of them. '<img'>

But if those images lead to any inspiration... Great!

And yes, Baba, I didn't mean what I said as a criticism. It was just a thought about something that I like.
               
               

               
            

Legacy_SHOVA

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RELEASE of a forest tale
« Reply #48 on: July 24, 2012, 04:30:53 pm »


               please do not forget the forest fungus, moss, lichen, and even molds. Also the floor should have sticks, fallen branches and even a few sideways growing trees.
               
               

               
            

Legacy_NWN_baba yaga

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RELEASE of a forest tale
« Reply #49 on: July 24, 2012, 06:17:31 pm »


               @henesua
so I thought it buddy;)
And inspiration comes from many sources so I appreciate it that you care about what I´m doing and what could fit in:)

@SHOVA
All good suggestions but I think that most of them are better to be used as placeables. I want to keep the tileset a bit open for area designers too. Noted anyway:)

EDIT for progress on the chasms. Much more detailed now:

'Posted

'Posted
               
               

               


                     Modifié par NWN_baba yaga, 25 juillet 2012 - 05:02 .
                     
                  


            

Legacy__six

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RELEASE of a forest tale
« Reply #50 on: July 25, 2012, 09:33:31 pm »


               Coolness
               
               

               
            

Legacy_Pstemarie

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« Reply #51 on: July 25, 2012, 10:07:18 pm »


               Nice work!
               
               

               
            

Legacy_henesua

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« Reply #52 on: July 25, 2012, 10:37:38 pm »


               *cheers along with the others*
               
               

               
            

Legacy_Daijin

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RELEASE of a forest tale
« Reply #53 on: July 25, 2012, 11:56:42 pm »


               *thumbs up* '<img'>
               
               

               
            

Legacy_NWN_baba yaga

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RELEASE of a forest tale
« Reply #54 on: July 27, 2012, 05:08:52 pm »


               So Version 1.3 is up here and you might want to take a quick run around in the demo module included. I´m sure you getting lost a bit (even the edge tiles are still missing lol and sorry but you wouldnt release your module that quick anyway do you?). And here is a shot of what you can build w/o one single placeable:

'Posted

http://social.biowar...ect/8425/#files

So thanks again for your support and yeah, enjoy it
               
               

               


                     Modifié par NWN_baba yaga, 27 juillet 2012 - 04:10 .
                     
                  


            

Legacy_3RavensMore

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RELEASE of a forest tale
« Reply #55 on: July 27, 2012, 07:25:59 pm »


               *Thud*
               
               

               
            

Legacy_Kendaric Varkellen

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« Reply #56 on: July 27, 2012, 11:04:58 pm »


               Amazing work again, I really love the atmosphere of the set so far.
               
               

               
            

Legacy_Just a ghost

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« Reply #57 on: September 04, 2012, 10:05:26 pm »


               Beautiful set, I think I like this more than anything I have seen yet. Are you planning to include those edge tiles sooner or later?
               
               

               
            

Legacy_Draygoth28

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RELEASE of a forest tale
« Reply #58 on: February 10, 2013, 07:44:43 pm »


               Are there any updates in the near future?
               
               

               
            

Legacy_NWN_baba yaga

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RELEASE of a forest tale
« Reply #59 on: February 11, 2013, 06:35:54 pm »


               sorry Draygoth28 but right now I´m really busy doing work for the crypts that i´ve mentioned somewhen, improving the tno castle walls and enhancing an old bio forest modification i had worked on... so i can only encourage you to add whatever you like yourself in the meantime.