@ OTR: Aye, I have thet. Good work, indeed. Hadn't thought ta apply thet technique exactly... was thinkin' I'd bump up the contrast on the alpha layer so the veins didn't reflect.
Other thought was ta add a "veins-only" overlay, but I was thinkin' of all thet wierdness when multiple alpha-mapped objects overlap, like the disappearin' heads inside me SHoA. Also, the texture is env mapped from the entry in the wingmodel.2da. I take thet out an' use txi fer me reflections (on tha wing membranes) an' a straight alpha-mapped black & white overlay should give me black veins.
I'll try a coupla things...
Modifié par Cestus Dei, 23 octobre 2012 - 08:07 .