Author Topic: July 2012 Custom Content Challenge: Player Customization  (Read 4626 times)

Legacy_Just a ghost

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July 2012 Custom Content Challenge: Player Customization
« Reply #300 on: October 02, 2012, 06:12:32 pm »


               

The Amethyst Dragon wrote...

I don't have a demo module made for this content, but it's packaged up and can be downloaded now.

Link: http://www.neverwint...info/cc_ccc.htm

I'm currently hosting this on the community site, as my current storage and bandwidth should handle it fine.  To get the files, just find July in the list, click the "download files" link, and you'll get a page to grab the download (it's about 13 MB in size as a .7z).

Not as much exposure as on the Vault, but at least the files are there for everyone to work with.


Not sure how easily you can make changes to your server, but if you can I'd add a mime type for 7z.
               
               

               
            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #301 on: October 09, 2012, 12:54:02 pm »


               Full Sets and Recolors for Bug Eyes, Bows, Blindfolds, Cat Ears Side and Top HaVFX

Download
               
               

               


                     Modifié par Carcerian, 09 octobre 2012 - 11:54 .
                     
                  


            

Legacy_The Amethyst Dragon

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July 2012 Custom Content Challenge: Player Customization
« Reply #302 on: October 09, 2012, 06:40:20 pm »


               July content updated with Carcerian's latest files.
               
               

               
            

Legacy_Cestus Dei

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July 2012 Custom Content Challenge: Player Customization
« Reply #303 on: October 20, 2012, 02:54:25 pm »


                The old wizard finally let me hammer a bit. I've started work on the Lady Rubie's Pixie wings. They'll be a late addendum for the PC Customization theme.

'Posted

Tweakin' the anims fer tha walkin' pheno. I'll get around ta tha flyin' pheno later... wizards willin' 
Hrmph.
               
               

               
            

Legacy_Just a ghost

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July 2012 Custom Content Challenge: Player Customization
« Reply #304 on: October 21, 2012, 04:30:38 pm »


               It's in a way connected to this one... now I finally have the skill to make my claws!

'Posted

I only have the human male version atm. Is there a simple way to make versions for the other genders and races?
               
               

               


                     Modifié par Just a ghost, 21 octobre 2012 - 03:30 .
                     
                  


            

Legacy_NWN_baba yaga

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July 2012 Custom Content Challenge: Player Customization
« Reply #305 on: October 21, 2012, 04:49:41 pm »


               oho... nice work on the claws:)
               
               

               
            

Legacy_Rolo Kipp

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July 2012 Custom Content Challenge: Player Customization
« Reply #306 on: October 21, 2012, 04:54:24 pm »


               <really loving...>

Just a ghost wrote...
It's in a way connected to this one... now I finally have the skill to make my claws!

Good looking in a demonic way :-)

I only have the human male version atm. Is there a simple way to make versions for the other genders and races?

You could try Eligio Sacateca's NWN Armory v1.2. It's designed to scale body parts (armor) to different dimensions and sizes for race/genders. I haven't used it yet, but it's on my list to master... I have in mind a certain Light Armor (literally armor of transparent/reflective/animated light that lets the PC's clothes shine, er, show through. Assuming they're wearing clothes... hmmm. Embarrassing).

<...that he doesn't have to deal with demons>
               
               

               
            

Legacy_WebShaman

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July 2012 Custom Content Challenge: Player Customization
« Reply #307 on: October 21, 2012, 04:55:19 pm »


               I really like those claws!  Wooohoooo!
               
               

               
            

Legacy_henesua

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July 2012 Custom Content Challenge: Player Customization
« Reply #308 on: October 21, 2012, 06:39:46 pm »


               Claws and wings oh my. Must haves.
               
               

               
            

Legacy_Cestus Dei

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July 2012 Custom Content Challenge: Player Customization
« Reply #309 on: October 23, 2012, 05:04:53 pm »


                I've got thet scale an' position where I want 'em, but the anims are still ta do.

An' I'm nae so happy 'bout how the veins have washed out. I've some alpha layer tweakin' ta do, I'm thinkin'

'Posted

'Posted
               
               

               


                     Modifié par Cestus Dei, 23 octobre 2012 - 04:05 .
                     
                  


            

Legacy_henesua

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July 2012 Custom Content Challenge: Player Customization
« Reply #310 on: October 23, 2012, 05:26:23 pm »


               You surprise me, Cestus! Those are the best fairy wings I've seen. AND they were made by a dwarf.

Who'da thunk it?! Great work.
               
               

               
            

Legacy_OldTimeRadio

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July 2012 Custom Content Challenge: Player Customization
« Reply #311 on: October 23, 2012, 08:49:41 pm »


               @Just a Ghost - Nice hands/claws!

@Cestus - Wings are coming along nicely.  You mentioned the veins washing out.  Um, I'm not sure if this is going to help you but there's a technique Gaoneng used to sandwich a stained glass texture between two leaded veining textures.  Could help bring more definition to the veins in your wings. Here's the submision on the vault and here's a pack with a modified module with start location right next to the effect.  Models are in gao_winplc.hak.

Lots of other good stuff in there if you haven't seen it yet.
               
               

               
            

Legacy_Cestus Dei

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July 2012 Custom Content Challenge: Player Customization
« Reply #312 on: October 23, 2012, 09:06:37 pm »


               @ OTR: Aye, I have thet. Good work, indeed. Hadn't thought ta apply thet technique exactly... was thinkin' I'd bump up the contrast on the alpha layer so the veins didn't reflect.

Other thought was ta add a "veins-only" overlay, but I was thinkin' of all thet wierdness when multiple alpha-mapped objects overlap, like the disappearin' heads inside me SHoA. Also, the texture is env mapped from the entry in the wingmodel.2da. I take thet out an' use txi fer me reflections (on tha wing membranes) an' a straight alpha-mapped black & white overlay should give me black veins.

I'll try a coupla things...
               
               

               


                     Modifié par Cestus Dei, 23 octobre 2012 - 08:07 .
                     
                  


            

Legacy_Just a ghost

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July 2012 Custom Content Challenge: Player Customization
« Reply #313 on: October 25, 2012, 05:45:11 pm »


               'Posted

I present to you: the lovely Mr and Mrs Claws. Only for humans, I am afraid, but they work.
Where to send?
               
               

               


                     Modifié par Just a ghost, 25 octobre 2012 - 04:46 .
                     
                  


            

Legacy_Cestus Dei

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July 2012 Custom Content Challenge: Player Customization
« Reply #314 on: October 25, 2012, 06:26:08 pm »


                Well, now.

I've found me a bit o' conundrum, as tha wizard says.  I'll let him babble on about tha *specifics* an' all, but it comes down ta this:

'Posted
with irridescence

'Posted
without irridescence.

Which do ya think would be better?