Carcerian wrote...
*Grins* I knew it had to be simple for an experienced artist '>
8x8x8x8x8x8x8x8 kinds of awesome AD '>
(and yeah, mentally to me they are Dynamic Pixies)
Since your on a roll, how hard would be the flying mount phenos ?
A empty base for modders to make Dragonriders, Bee-Riders, Hawk-Riders...
Steal basic hawk animations?
It wasn't simple until I noticed a couple of things: A) a riding phenotype doesn't need thousands of new body part models if the parts are already there for the normal and large phenotypes (which had kept me from delving into it before), and
two small lines in a brownie phenotype base model (supermodel line and animation scale line).
I didn't actually alter any brownie models to make the new ones. I altered the human models to make new brownie ones (scaling the riding human models down to 44.75% size in gmax), which already have all the various nodes needed.
Flying mounted phenotype? Probably quite difficult, since I'm not that familiar with phenotype editing/animating. Unlike my underwater penguins from a while back (which do use the basic hawk animations), I know those wouldn't work for riding a flying creature.
Modifié par The Amethyst Dragon, 03 juillet 2012 - 08:40 .