Author Topic: July 2012 Custom Content Challenge: Player Customization  (Read 4647 times)

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #150 on: July 13, 2012, 12:02:06 pm »


               Borg Ocular Implant HaVFX (Click To Enlarge)

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                     Modifié par Carcerian, 13 juillet 2012 - 11:10 .
                     
                  


            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #151 on: July 13, 2012, 12:20:42 pm »


               Ingame Test (d20 textures)

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Laser beam remapped to c_ruby and 0.9 Alpha

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                     Modifié par Carcerian, 13 juillet 2012 - 11:33 .
                     
                  


            

Legacy_valasc

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July 2012 Custom Content Challenge: Player Customization
« Reply #152 on: July 13, 2012, 12:33:17 pm »


               Cool! How about something like this?

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Uploaded with ImageShack.us


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Uploaded with ImageShack.us

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Uploaded with ImageShack.us
               
               

               
            

Legacy_RavenXantrice

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July 2012 Custom Content Challenge: Player Customization
« Reply #153 on: July 13, 2012, 01:37:17 pm »


               very great, I will work on a sci-fi module playing in a near warhammer 40k universe, but first i will learn in more tutorials and thats too much for me.
               
               

               
            

Legacy__six

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July 2012 Custom Content Challenge: Player Customization
« Reply #154 on: July 13, 2012, 01:43:13 pm »


               Carcerian, try setting self illum to white on the eye laser thing. Without it you don't quite get the effect IMO. It's nearly there though.
               
               

               
            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #155 on: July 13, 2012, 01:45:35 pm »


               

_six wrote...

Carcerian, try setting self illum to white on the eye laser thing. Without it you don't quite get the effect IMO. It's nearly there though.

Will try that right now '<img'>
               
               

               


                     Modifié par Carcerian, 13 juillet 2012 - 12:50 .
                     
                  


            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #156 on: July 13, 2012, 01:50:00 pm »


               Self Illuminating C_Ruby Laser Beam

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Thx Six! That removed the annoying see-thru effect seen on the laser over the head mdl in the previous screenie '<img'>
               
               

               


                     Modifié par Carcerian, 13 juillet 2012 - 02:00 .
                     
                  


            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #157 on: July 13, 2012, 02:07:00 pm »


               Now, on to Phaze 2...

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(Because every creature spawn deserves a warm meal...)

ATM the VFX laser mdl has self illum, ambient and diffuse all at max white (255,255,255 RGB), specular black (0,0,0 RGB).

Out of curiosity, does anyone know what effects specular lighting (?) tends to have on a model?

In general I tend to use white for ambient and diffuse, and black for self illum and specular...
               
               

               


                     Modifié par Carcerian, 13 juillet 2012 - 01:39 .
                     
                  


            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #158 on: July 13, 2012, 02:58:17 pm »


               C_Emerald and C_Sapphire lens lasers...

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                     Modifié par Carcerian, 13 juillet 2012 - 02:00 .
                     
                  


            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #159 on: July 13, 2012, 04:03:00 pm »


               A Shadowrun/Cyberpunk-Style Street-Samurai's "Cromed Eyes" HaVFX

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                     Modifié par Carcerian, 13 juillet 2012 - 03:11 .
                     
                  


            

Legacy_Jenna WSI

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July 2012 Custom Content Challenge: Player Customization
« Reply #160 on: July 13, 2012, 04:07:02 pm »


               In CEP there are transparent bicep sleeves from an npc's outfit I can't remember the name of. Would be nice to have a matching piece for the forearms, or even use the same model for the legs to make a transparent 'arabian harem' style of poofy pants.
               
               

               
            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #161 on: July 13, 2012, 04:15:58 pm »


               There's "NWN Sedos" as a basic toolset appearance who has transparent clothing...

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And the "Alternate Nymph" by Whimsikal... (a possible TaVFX?)

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Body part's alpha shininess vs mdl transparency is the issue?
               
               

               


                     Modifié par Carcerian, 13 juillet 2012 - 03:35 .
                     
                  


            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #162 on: July 14, 2012, 05:03:47 am »


               Borg Ocular Implant (Laser Off)

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Laser On...

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and Laser Only.

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Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #163 on: July 14, 2012, 08:58:19 am »


               d20 Modern Mecha Flight Helmet HaVFX

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                     Modifié par Carcerian, 14 juillet 2012 - 04:16 .
                     
                  


            

Legacy_Carcerian

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July 2012 Custom Content Challenge: Player Customization
« Reply #164 on: July 14, 2012, 05:17:35 pm »


               Star-Frontiers Yazarian Visor HaVFX

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d20 Modern Wireless Headset HaVFX

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                     Modifié par Carcerian, 14 juillet 2012 - 04:24 .