Author Topic: NWMax v8.0 Textture Library  (Read 518 times)

Legacy_Pstemarie

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NWMax v8.0 Textture Library
« on: June 30, 2012, 01:25:40 am »


               I used to have 3DS set up so that when nwmax loaded a model it loaded the textures from my external texture library at the same time (without having to have them in the same directory as the model). I have the texlib setup in nwmax, but for some reason the textures aren't loading. Anyone got any ideas or maybe post a quick how-to on how to set this up? I can't recall how to do it. 'Image
               
               

               
            

Legacy_Michael DarkAngel

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NWMax v8.0 Textture Library
« Reply #1 on: June 30, 2012, 02:26:48 am »


               Customize -> Configure User Paths -> Extrnal Files tab -> Add button, select your texture library directory, make sure Add Subpaths is checked if you have subpaths -> Use Path button -> OK button.

Close and restart 3DSMax.

HTH

'Image
MDA
               
               

               
            

Legacy_Pstemarie

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NWMax v8.0 Textture Library
« Reply #2 on: June 30, 2012, 02:54:25 am »


               Thanks a lot - now I can put the Advil away...
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #3 on: June 30, 2012, 06:06:55 pm »


               Heh... I keep a bottle of 500 advil right beside the 'puter.
               
               

               
            

Legacy_virusman

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« Reply #4 on: July 14, 2012, 11:59:25 pm »


               Tried this on 3ds max 2012 - still no textures unless I copy them to the same folder.
Has anyone tried using NWMax with 3ds max 2012?
               
               

               


                     Modifié par virusman, 14 juillet 2012 - 11:35 .
                     
                  


            

Legacy_Frith5

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« Reply #5 on: July 15, 2012, 01:57:44 am »


               I had issues at first with NWMax and 3dsMax 2012. This is under Windows 7, and I think that was more the issue. Make absolutely sure to run 3dsMax as Administrator if you are using Windows 7.

-JFK
               
               

               
            

Legacy_Michael DarkAngel

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« Reply #6 on: July 15, 2012, 05:37:54 am »


               The above works with the following versions:

3DSMax6
3DSMax7
3DSMax8

Does not work with the following versions:

3DSMax9
3DSMax2010

and apparently 3DSMax2012 (I don't have this version to test personally)

Using Windows XP SP3 32-bit.

Not sure if anyone can explain why or how to make it work.

'Image
  MDA
               
               

               
            

Legacy_virusman

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« Reply #7 on: July 15, 2012, 08:28:54 am »


               The problem is with 3dsmax.ini file path. Prior to v.9 3dsmax stored this file in its main folder. Since v.9 it's now in the user profile (%USERPROFILE%\\AppData\\Local\\Autodesk\\3dsMax\\2012 - 32bit\\enu on Windows 7). To make it work, you can copy 3dsmax.ini to the main 3dsmax folder.
In Maxscript, you can get the path to this dir by calling getDir #maxData. I'm not sure this function works on earlier versions, though.
               
               

               


                     Modifié par virusman, 15 juillet 2012 - 07:36 .
                     
                  


            

Legacy_Michael DarkAngel

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NWMax v8.0 Textture Library
« Reply #8 on: July 15, 2012, 05:49:15 pm »


               Thank you Virusman, that fixed the issue.

On Windows XP the location will look something like this:
%USERPROFILE%/Local Settings/Application Data/Autodesk/3dsmax/9 - 32bit/enu

'Image
  MDA
               
               

               
            

Legacy_virusman

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« Reply #9 on: July 15, 2012, 07:47:25 pm »


               An updated version, if anyone needs it:
http://data.virusman...v2.04.11-hf.rar
Replace scripts/nwmax_plus/nwmax.ms with the file from this package.
               
               

               


                     Modifié par virusman, 15 juillet 2012 - 06:47 .
                     
                  


            

Legacy_Michael DarkAngel

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« Reply #10 on: July 15, 2012, 09:30:28 pm »


               Thanks again virusman.  Your fix has been added to the total package -->> NWMax Plus v3.07.15

'Image
  MDA
               
               

               
            

Legacy_Pstemarie

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« Reply #11 on: January 01, 2013, 07:14:04 pm »


               So how do I set this up now on Max 2011? I followed the instructions in MDA's first post but still no textures load. Using NWMax Plus v3.10.14b with Win 7 Home.
               
               

               
            

Legacy_Master Jax

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« Reply #12 on: January 02, 2013, 06:42:14 am »


               Same here! I didn't even know you could load textures from a separate library! I always worked with white objects! -________-
               
               

               
            

Legacy_Michael DarkAngel

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« Reply #13 on: January 03, 2013, 01:03:44 am »


               @Master Jax -- What version of 3DSMax and Windows are you using?

I believe we have found a bug, or perhaps there is a mysterious setting somewhere that we are missing.

This works fine with every version of 3DSMax I have running under Windows XP.  I just installed 3DSMax 2010 on my Windows 8 machine and ran into this issue.  I'll go out on a limb and say this probably happens on Vista machines as well.

Something else for me to look into when I get some extra time.

'Image
 MDA
               
               

               
            

Legacy_Master Jax

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« Reply #14 on: January 03, 2013, 06:11:46 am »


               I am actually using the same rig as Pstemarie, only with Ultimate instead of Home version, which is why I posted right after him. I was just hoping you could explain the process for him and I would try the same. 0___0