Ok i did what it said but still havent results.
1) I make pmh0_head039.mdl in 3dsmax
2) I apply MyHead.tga and make all UV things
3) I apply pmh0_head039.tga (my sacrifice tga)
4) Export
5) Make TXI file with string "bumpreplacementtexture MyHead" (without "), and call it pmh0_head039.txi
6) Copy to override pmh_head039.mdl, pmh_head039.txi, pmh_head039.tga, and Myhead.tga
But recieve that in game:
What i did wrong? maybe i make not right TXI file?
EDIT: I find mistake, i delet original plt file. When i move it back textures load - but now UV mapping ocasionally destroyed
Modifié par GianniAgn, 26 mai 2012 - 12:53 .