Hmmm, ok, as far as basic nwn model theory goes, we just need the node, so we freeze the existing head to be a guide for scaling, import an ettercap, slice off his head, scale and link to the existing node...
Dang thats one big ettercap!!!
Clicking on his head, we can see thankfully its an islolated object, so no need to slice and weld and so on.
Deleting the ettercap body, we can then scale its head to 25% original size, delete the original guide head, and finally link it to the base node...
Theoreticly its ready to test, so loading it it nwm, lets see how it looks... (as ive never done this before, im expecting were gonna have a textured ettercap head on an elf, and later were gonna have to learn to plt it to in order have it skin color/hair compliant...)
Modifié par Carcerian, 17 mai 2012 - 12:07 .