<rolling down his to-do scoll...>
kalbaern wrote...
Here's my own list of things I think many modules would benefit from ... and most are generic in nature and would fit into most campaigns regardless of their themes.
- A really huge deciduous tree. Not so large as the one in Avatar '>, but definately larger than what is so far available, twice or more the size of the one found in the CEP. Elves, sprites, dryads, etc... I think would benefit from something like this. If made as a placeable, The balcony and other placeables added in 1.69 could be used to render a very "elvinish" treetop dwelling too (at least from ground level).
I intend to make something very like this description, eventually.
First though, IRT Dryads, I intend to make a creature/script system of "heart trees" for dryads. They will be almost sessile (very slow movement, if at all) but will be capable of protecting their dryad and may be possessed by the dryad (they will open like Old Man Willow and the dryad will walk in) to became truly dangerous. Gotta get better at skinmesh for the branches, though.
- Deepspawn (creature). Need I say more? This is an old PnP classic that I think needs a decent model.
A quick search refreshed my memory... and confused me terribly. There seem to be a half-dozen interpretations of the Deepspawn. The one I remember <now> is the chaos ball-monster looking thing like a mutant beholder. What version are you thinking of? Image?
- Crystalline Structures/Buildings. A Wizards Tower, Homes and various other structures are often found in books concerning elves, avariel (winged elves), drow, wizards in general and extra planar buildings. As placeables, even using the standard tilesets, such options could add more depth and detail.
Much higher up on my list of projects for Cestus, nearly as high as re-doing Metallic Dragons, is an elven tileset.
Within The Amethyst Tapestry, it will actually be a city tileset of the remains of the Twin Empire (the golden age of cooperation between elf and dwarf), but it is characterized by organic structures of translucent stone and crystal set in almost-wild gardens and parks.
- Roses. One of the most cultivated plants in both fantasy and RL have poor representation IG. Think trellised, arbored and bushy as varients most of us would use when building. Now that I think on it ... some big sunflowers would be nice too.
Roses (with one particular campaign centered around black ones) are pretty important to Amethyst. And, unlike H, I love the things... especially old heirlooms with *fragrance*. Mmmm.
Added (unfortunately far down) to the list. I want these too.
Anyhow, these are just a few things I've always wished were available and have yet to find. Don't take it as a request, but ... if someone is looking for a challenge and lacks ideas *points up*.
Not saying I'll get to any of these any time soon, but I also want these and it wouldn't hurt my feelings a bit if someone beats me to them =)
<...*way* down>
Modifié par Rolo Kipp, 12 mai 2012 - 04:31 .