I was going to post a couple of VFX questions, and spotted this thread... It looks like the OPQ got answered, so I am just going to pony on here and start in with my VFX Q's, a few at a time:
I have noticed that there is no VFX_EYES_YEL_HALFELF_MALE (or FEMALE), but there are half-elf eye effects in colors besides yellow...
I assume this was a mistake on the Devs part, but maybe a deliberate consideration was made there?
I have noticed that the human male vfx eye effects ride about 4-6 inches off the face of the human male I tested it on, but the human female eye effects fit right in *his* sockets....
Do all race/gender correct eye effects hover off the face like that?
Is that a consideration for helmets,hoods, or worst case fat-head models?
If it was for helmets, the Stag Helm still hides the vfx eye effects...On that note, is there a good VFX eye effect that will show while wearing the Stag Helm?
I have read about and seen screens of VFX headgear that shows the original model's face. I haven't messed with that yet... any good suggestions on what/where to get started with that?
I will stop for now and hope for some answers...
Modifié par Leurnid, 06 mai 2012 - 12:11 .